Full notes
Full Overcrowd: A Commute 'Em Up update
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What changed
0 fixes0 additions1 change1 removal
- Compatibility
- Performance
changedBeta 1.0.26
removedOptimisation. Move walls textures into same group as floors to minimise swaps. -Optimisation. Changed sleep timing mode to default v_sync rather than sleep margin which may improve performance on some systems eg laptops, may prevent speed up/slow down behaviour. -Optimisation. Removed redundant depth calculation which should marginally improve performance as commuters move.
Overcrowd: A Commute 'Em Up changes
changedBeta 1.0.26
removedOptimisation. Move walls textures into same group as floors to minimise swaps. -Optimisation. Changed sleep timing mode to default v_sync rather than sleep margin which may improve performance on some systems eg laptops, may prevent speed up/slow down behaviour. -Optimisation. Removed redundant depth calculation which should marginally improve performance as commuters move.
Beta 1.0.26
-Optimisation. Move walls textures into same group as floors to minimise swaps. -Optimisation. Changed sleep timing mode to default v_sync rather than sleep margin which may improve performance on some systems eg laptops, may prevent speed up/slow down behaviour. -Optimisation. Removed redundant depth calculation which should marginally improve performance as commuters move.
Source
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