HomeGamesUpdatesPricingMethodology
Steam News12 March 20263mo ago

Difficulty Update – New Challenge Levels Added

New Difficulty Levels Easy A more forgiving experience for players who want to experiment with builds and learn the mechanics. Normal The intended core experience of Overclocked Arena.

In this update3

Full notes

Full Overclocked Arena: Instability Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Events
  • Balance
  • Gameplay
changedNew Difficulty LevelsHard For players looking for a serious challenge. Expect tougher fights with significantly more elite enemies appearing in the arena.
changedNew Difficulty LevelsOverclocked The ultimate challenge. The arena becomes far more unstable with frequent elite enemies , increased enemy durability, and higher damage across the board.
changedDifficulty ScalingEnemy HP increases at higher difficulties
changedDifficulty ScalingEnemy damage increases
addedKeep the Feedback ComingBalancing is still ongoing, so your feedback is incredibly helpful. Let me know which difficulty you prefer and how the new scaling feels!

Overclocked Arena: Instability Protocol changes

changedHard For players looking for a serious challenge. Expect tougher fights with significantly more elite enemies appearing in the arena.
changedOverclocked The ultimate challenge. The arena becomes far more unstable with frequent elite enemies , increased enemy durability, and higher damage across the board.
changedEnemy HP increases at higher difficulties
changedEnemy damage increases
addedBalancing is still ongoing, so your feedback is incredibly helpful. Let me know which difficulty you prefer and how the new scaling feels!

New Difficulty Levels

Easy A more forgiving experience for players who want to experiment with builds and learn the mechanics.

Normal The intended core experience of Overclocked Arena.

Hard For players looking for a serious challenge. Expect tougher fights with significantly more elite enemies appearing in the arena.

Overclocked The ultimate challenge. The arena becomes far more unstable with frequent elite enemies, increased enemy durability, and higher damage across the board.

Difficulty Scaling

Enemy power now scales depending on the selected difficulty:

  • Enemy HP increases at higher difficulties

  • Enemy damage increases

  • Elite enemy frequency increases dramatically in Hard and Overclocked modes

Each difficulty offers a different pacing and level of chaos, letting you choose how far you want to push your run.

Keep the Feedback Coming

Balancing is still ongoing, so your feedback is incredibly helpful. Let me know which difficulty you prefer and how the new scaling feels!

See the full devlog here →

Source

Steam News / 12 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.