Full notes
Full Over the Alps update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Over the Alps changes
Discover new stories, fight new threats and do your best to stay undercover in this, our first free technical update!
A Test Of Character includes over 10,000 words of written content, a brand new game feature and a significant overhaul to the way the game works.
We've overhauled the Clues system in both of our current stories, making it more obvious when and what you've done that might lead the Swiss Police to catch you.
These Clues are now reported in a revamped Field Report, along with how the Police picked up on them and a better visual representation of how close they are to catching you...
This was in response to a great deal of feedback about the police system, which we were happy to address! We've also tweaked how often and where the police can catch you, with the aim of improving playability.
We've also replaced the confusing system of clues on routes with Complications, our major new feature. These short stories test which stamps you've favoured in the game so far, and can lead to you dropping more Clues...
Each Complication choice comes with a success or a failure story branch. We've added these to routes throughout our two stories, and made visual improvements to our game map to make it easier to use.
This update was a labour of love, as it involved rehauling some complicated systems, some serious gameplay testing and a ton of new written content to integrate with existing words.
We hope you enjoy A Test Of Character as much as we've enjoyed making it! Please let us know what you think and, if you did enjoy it, do leave us a review, as that helps our little games company out a great deal.
Source
Changelog.gg summarizes and formats this update. How we read updates.
