In this update3
Full notes
Full Over Islands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Over Islands changes
The deployment of update 1.3 marks the end of the bug resolution period. Our team will now be able to focus on adding content.
Update 1.3
This early access period is a success, with your feedback we have improved the interface and corrected all the bugs.
A new chapter begins
The bug correction phase having been completed, we will be able to attack the phase of adding new functionality. Send us your ideas.
The next updates will add achievements which, in addition to their basic functioning, will allow you to unlock new elements such as rare improvements to your city having a decisive impact on your adventure.
For the month of May, the following roadmap has been established:
Added steam achievements
Change to make combat more dynamic (adding a dash...)
More lively city with the addition of new NPCs (guard...)
Improved enemy AI
Complete change to 3D models and trap mechanics
Your feedback counts
Aridide Production is a small development studio, which is why we look forward to your feedback.
The goal over the next few days/months is to fix reported bugs and work with the community to add content and new features.
Feel free to contact @Cobys on discord: https://discord.com/invite/YE5T9hv6UQ
Source
Changelog.gg summarizes and formats this update. How we read updates.
