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Steam News4 July 201412y ago

Patch 0.1.4.2 - Changelog

Patch Notes: new Sound Options menu. You can now adjust the levels of the music and sound effects. Fixed a font issue where certain characters were causing the game to crash.

Full notes

Full Over 9000 Zombies! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes1 removal
  • UI and audio
  • Performance
  • Fixes
  • Gameplay
  • Server
addednew Sound Options menu. You can now adjust the levels of the music and sound effects.
fixedFixed a font issue where certain characters were causing the game to crash.
fixedFixed an issue where Turret related Achievements were not being properly unlocked.
fixedFixed some typos here and there.
fixedFixed an issue with the build menu not displaying the proper text when using the gamepad.
removedDay Timer no longer continues to count while player is dead to prevent abuse.

Over 9000 Zombies! changes

addednew Sound Options menu. You can now adjust the levels of the music and sound effects.
fixedFixed a font issue where certain characters were causing the game to crash.
fixedFixed an issue where Turret related Achievements were not being properly unlocked.
fixedFixed some typos here and there.
fixedFixed an issue with the build menu not displaying the proper text when using the gamepad.

Patch Notes:

  • new Sound Options menu. You can now adjust the levels of the music and sound effects.

  • Fixed a font issue where certain characters were causing the game to crash.

  • Fixed an issue where Turret related Achievements were not being properly unlocked.

  • Fixed some typos here and there.

  • Fixed an issue with the build menu not displaying the proper text when using the gamepad.

  • Day Timer no longer continues to count while player is dead to prevent abuse.

  • Fixed a bug where the player pointing arrow in multiplayer would appear in single player.

  • Increased weapon Drop rate by about double.

  • Weapons already obtained will no longer drop in single player. They will continue to drop in multiplayer because the other player may not have acquired the weapon. Weapons already acquired cannot be picked up.

If you feel any of these fixes did not go through properly please feel free to post here on the discussion forum: http://steamcommunity.com/app/273500/discussions/

Source

Steam News / 4 July 2014

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