Full notes
Full Outside the Blocks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Compatibility
- UI and audio
Added a new “Light Source Quality” option that simplifies shadows from smaller light sources such as torches or campfires. This enables significantly more light sources to be active without performance issues. It's especially useful for open-field dioramas.
Added a new “Atmospheric Fog Quality” option with three presets. These allow players to reduce fog quality in the scene with a small impact on performance.
Redesigned the Video Settings layout for clearer navigation and easier adjustment.
Optimized how Video Settings data is stored and written. This reduces hard-drive usage without affecting object creation time.
Updated the initialization method for light-source objects to ensure more reliable behavior and better compatibility with the new Light Source Quality setting.
Fixed a bug where grid visibility did not update when resetting UI options.
Fixed a bug where UI scale settings did not update when resetting UI options.
Source
Changelog.gg summarizes and formats this update. How we read updates.
