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Steam News17 October 20258mo ago

0.39.0 Next Fest Demo Update

Hey! I decided to merge the recent changes into the demo branch! Below you can find the complete list of changes, but please keep in mind that some of the added content is disabled in the demo.

In this update2

Full notes

Full Outside the Blocks update

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Repeated intro

Hey! I decided to merge the recent changes into the demo branch! Below you can find the complete list of changes, but please keep in mind that some of the added content is disabled in the demo.

What changed

4 fixes8 additions10 changes4 removals
  • Gameplay
  • Performance
  • Maps
  • UI and audio
  • Fixes
addedHey! I decided to merge the recent changes into the demo branch! Below you can find the complete list of changes, but please keep in mind that some of the added content is disabled in the demo.
changedSystemGeometry optimization pass → faster frame rendering (higher memory usage).
addedSystemNew shadows system for Lamp objects (smoother, more realistic).
changedSystemImproved wind system: better quality and adjusted strength across nature, grasses, fabrics, tents, flags, and trees.
removedSystemOcclusion disabled for props → improved performance in object-heavy scenes.
changedSystemTerrain sculpting softened for smoother control.

Outside the Blocks changes

addedHey! I decided to merge the recent changes into the demo branch! Below you can find the complete list of changes, but please keep in mind that some of the added content is disabled in the demo.
changedGeometry optimization pass → faster frame rendering (higher memory usage).
addedNew shadows system for Lamp objects (smoother, more realistic).
changedImproved wind system: better quality and adjusted strength across nature, grasses, fabrics, tents, flags, and trees.
removedOcclusion disabled for props → improved performance in object-heavy scenes.

System

  • Geometry optimization pass → faster frame rendering (higher memory usage).

  • Significant texture memory savings.

  • New shadows system for Lamp objects (smoother, more realistic).

  • Improved wind systembetter quality and adjusted strength across nature, grasses, fabrics, tents, flags, and trees.
  • Occlusion disabled for props → improved performance in object-heavy scenes.

  • Terrain sculpting softened for smoother control.

  • Terrain texture clamp added → prevents rare “spike” bug (Steam Deck & some GPUs).

  • UI scaling implemented in settings.

  • Fixed UI scaling issues (wheelers padding, material set height, gizmo buttons).

  • Minimum width tweak for all comboboxes.

  • Added more detailed info to redo/undo tooltip.

  • Removed possibility to bind hotkeys with special keys.

  • Removed selection-outline when moving objects or changing variants (clearer scene view).

  • Fixed clipping geometry on awning asset.

  • Credits updated (added Unreal Engine section).

  • Fixed color-grid image bug (appeared in menu after deleting a project).

  • Potential fix for “too big grass” issue on some GPUs.

Content

  • New Scenario: The Camp.

  • New Aquatic Plants: Water Stalk, Cattail.

  • New Door Variants:

    • 1x Door: Rural.

    • 2x Doors (Flat): Decorative, Rural.

    • 2x Doors (Timbered): Decorative, Rural.

  • Dead Tree Set (later scaled up).

  • Substance coverage textures fixed/adjusted → more coherent with terrain presets.

  • Pig, Piglet, Wolfcub, Dog A, Dog B, Cat, Rabbit, Hare, and Deer Calf scale tweaks.

  • Lilac repositioned in list.

  • Harvest Field Terrain Preset colors adjusted (side parts more coherent).

  • Wetland Terrain Presets adjusted (more consistent).

  • Roof Cap variant change clarified in tutorial.

  • Increased Oval Rug resolution.

  • Particles (fish, butterflies) now hidden in inactive layers.

  • Collision disabled for ivies.

  • Sailboat model heavily optimized.

Source

Steam News / 17 October 2025

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