HomeGamesUpdatesPricingMethodology
Steam News22 June 20215y ago

Outriders has been updated - 22.06.2021

We’re making some changes to the Legendary Drops. Legendary Drop Rates, across the board, have been increased by 100% Legendary Level Brackets have been removed, so that all Legendary items can drop at any level.

In this update2

Full notes

Full OUTRIDERS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition6 changes1 removal
  • Gameplay
  • Fixes
  • Server
  • Balance
  • Performance
changedWe’re making some changes to the Legendary Drops.Legendary Drop Rates, across the board, have been increased by 100%
changedWe’re making some changes to the Legendary Drops.Legendary Level Brackets have been removed, so that all Legendary items can drop at any level. Previously, some items could only drop from enemies of certain levels or above. For example, the Ugake Cowl could only drop from enemies of level 48 or higher.
changedWe’re making some changes to the Legendary Drops.Scripted Boss Loot (Chrysaloid, Yagak) are now able to drop all non-class specific Legendary Helmets This change will improve the variety of items in the Campaign. Previously, these bosses would only drop a selection of Legendaries (the same pool that was available in the Demo as well as the Cannonball Helmet).
removedWe’re making some changes to the Legendary Drops.The Luck system has been improved and players should no longer experience very long droughts without a Legendary item dropped during endgame. The base scaling of Legendaries dropping through higher difficulty levels still applies, so you may will still want to farm as high as possible.
changedGeneral Patch NotesMade improvements to multiplayer connectivity
fixedGeneral Patch NotesFixed an issue that was causing old inventory items to be marked as new.

OUTRIDERS changes

changedLegendary Drop Rates, across the board, have been increased by 100%
changedLegendary Level Brackets have been removed, so that all Legendary items can drop at any level. Previously, some items could only drop from enemies of certain levels or above. For example, the Ugake Cowl could only drop from enemies of level 48 or higher.
changedScripted Boss Loot (Chrysaloid, Yagak) are now able to drop all non-class specific Legendary Helmets This change will improve the variety of items in the Campaign. Previously, these bosses would only drop a selection of Legendaries (the same pool that was available in the Demo as well as the Cannonball Helmet).
removedThe Luck system has been improved and players should no longer experience very long droughts without a Legendary item dropped during endgame. The base scaling of Legendaries dropping through higher difficulty levels still applies, so you may will still want to farm as high as possible.
changedMade improvements to multiplayer connectivity

We’re making some changes to the Legendary Drops.

  • Legendary Drop Rates, across the board, have been increased by 100%

  • Legendary Level Brackets have been removed, so that all Legendary items can drop at any level.

    • Previously, some items could only drop from enemies of certain levels or above. For example, the Ugake Cowl could only drop from enemies of level 48 or higher.

  • Legendary Anti-Duplication System implemented

    • This system will mean that if a character has an item in their inventory or stash and a duplicate item is rolled, the dropped item will be re-rolled once.

    • Note that this system does not guarantee that every drop will be unique. Rather, it is designed to provide a second roll at avoiding a duplicate.

  • Scripted Boss Loot (Chrysaloid, Yagak) are now able to drop all non-class specific Legendary Helmets

    • This change will improve the variety of items in the Campaign.

    • Previously, these bosses would only drop a selection of Legendaries (the same pool that was available in the Demo as well as the Cannonball Helmet).

  • The Luck system has been improved and players should no longer experience very long droughts without a Legendary item dropped during endgame.

    • The base scaling of Legendaries dropping through higher difficulty levels still applies, so you may will still want to farm as high as possible.

General Patch Notes

  • Made improvements to multiplayer connectivity

  • Fixed an issue that was causing old inventory items to be marked as new.

  • Fixed a bug that prevented players from running if they were stunned while using the Trickster's Cyclone skill.

  • Earthborn Gear / Hell's Ranger DLC equipment can now be scrapped

  • [EDIT for clarity] Fixed a bug that allowed a combination of two closely timed attacks to result in visual one-hit kill on players, from Alpha Perforo's and Behemoths / Brood Mothers

  • Fixed a bug that caused the Scrap Grenade projectile to be blocked by dead enemies.

  • Fixed a bug that caused Feed the Flames' Ash effect to not trigger properly in multiplayer.

  • Fixed a bug that caused Weapon mod 'Ravenous Locust' to not deal damage if used together with the 'Weightlessness' mod.

  • Mitigated an issue whereby players could get stuck in an animation after using Gravity Jump in multiplayer

  • Crash Fixes.

Source

Steam News / 22 June 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.