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Steam News26 November 20205y ago

Info about the next update...

After the game's Early Access release, I had been releasing updates roughly every month. The current batch of work going on involves a few different related systems.

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Full Outpost On Syrinx update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAfter the game's Early Access release, I had been releasing updates roughly every month. The current batch of work going on involves a few different related systems. I'm making a research mechanic/game system, and the start of a tech tree. Several of the initial research topics for it are part of system for how power (electrical) will work in the game, so I'm replacing my earlier sort-of-placeholder simple power system with something much nicer. This work on game systems, UI, new art assets etc is a bigger chunk of work than earlier milestones/updates, so it's taking a fair bit longer than a month to complete. I plan on releasing the update sometime in the next few weeks.

Outpost On Syrinx changes

addedAfter the game's Early Access release, I had been releasing updates roughly every month. The current batch of work going on involves a few different related systems. I'm making a research mechanic/game system, and the start of a tech tree. Several of the initial research topics for it are part of system for how power (electrical) will work in the game, so I'm replacing my earlier sort-of-placeholder simple power system with something much nicer. This work on game systems, UI, new art assets etc is a bigger chunk of work than earlier milestones/updates, so it's taking a fair bit longer than a month to complete. I plan on releasing the update sometime in the next few weeks.

After the game's Early Access release, I had been releasing updates roughly every month. The current batch of work going on involves a few different related systems. I'm making a research mechanic/game system, and the start of a tech tree. Several of the initial research topics for it are part of system for how power (electrical) will work in the game, so I'm replacing my earlier sort-of-placeholder simple power system with something much nicer. This work on game systems, UI, new art assets etc is a bigger chunk of work than earlier milestones/updates, so it's taking a fair bit longer than a month to complete. I plan on releasing the update sometime in the next few weeks.

After this next update, I might go back to having an update once a month again, although some milestones inherently involve a bunch of connected work, so some updates may take 2-3 months to complete.

Source

Steam News / 26 November 2020

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