Full notes
Full Outpath: First Journey update
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Repeated intro
Hello everyone!
What changed
- Store
- Maps
- Gameplay
- Compatibility
Welcome to the 7th Outpath devlog, good news! The game will be officially launch this coming early/mid October 2023. Only 1 month to go! I can't say the day because I still need to polish the game before telling the exact day but its in a really good shape!
Don't forget to add Outpath to your wishlist to get notified! It will help me a lot ːwinter2019happyyulː
https://store.steampowered.com/app/2237970/Outpath/
ːwinter2019happybulbː Check the Official Discord where I am always active.
I have been working on a lot of things. Here are some I added/changed:
Almost all main content is finished! That means once I finish balancing and bug fixing, I will start adding extra secondary content like more decorations, customizations, features, etc. Right now I am polishing the last biome, here is a screenshot of how it looks!
You can now regenerate entire islands! I love this so much because if you don't like how 1 island generated, now you can change it with 1 magic item, the "Island Eater".
I also worked a lot on thinking and coding unique skills to a total of 50 unique skills! They work so well together that I love how well they turned out.
I also made like 15 more builds, some of them are in this picture, they have unique effects too!
I am working +12 hours each day on this game doing really good progress so don't worry about the state of the game, its more live than ever <3 Some people have already played the beta and said it way better than the demo! I hope you will enjoy it as much as me ːwinter2019happyyulː
For now the game doesn't have combat and I might stick with it until release. I might add it later on like with an update but I am not sure since I really like Outpath having this chill vibe.
Thanks for playing my game, have a nice day/night. David ːwinter2019happyyulː
Source
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