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Steam News27 June 20224y ago

Refinement and New Roadmap!

Hello Outrunners, I bring you even more fixes and QOL changes! Here's a list: AI now disables collisions when reset for a short period. - Green light animation adjusted.

Full notes

Full Outmode update

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What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
  • Gameplay
changedHere's a list:AI now disables collisions when reset for a short period. - Green light animation adjusted. - Aggressive collisions with AI should be toned down now. - Uneven track for endless now fixed, shouldn't have anymore issues when passing through biomes now! - Select player 1 and 2 now has cool animated font to make it more obvious. - UI is always selected now even when you click off of it. - First person cockpit timer added laps text. - More obvious first person UI for cars. - Cars now check shift before letting go of clutch. - Score UI hides on game finish. - Cars have softer suspension should be less bumpy in first person/VR now! - UI selections now highlight instead of darken! - Press any key to start does not affect the main menu selection anymore. - Menu navigation fully fleshed out now for controller/keyboard. You should be able to navigate everything now. - The Benefactor's "The Grid" Supercharge ability no longer stops you dead, you now carry momentum when you teleport. - Endless achievements are now functional. - UI pause menu moving incorrectly fixed. - Your configurations for races/endless/time attack now stay persistent over play sessions. - Shuffle now works (for real this time) for user music. - Wide/ultrawide support for duo play added. - AI should now be smarter drivers. - VR Mode should now be more optimised. - Controller rebinds!
changedHere's a list:https://cdn.discordapp.com/attachments/867840393147056129/991107676069187594/roadmap.png

Hello Outrunners,

I bring you even more fixes and QOL changes!

Here's a list:

  • AI now disables collisions when reset for a short period. - Green light animation adjusted. - Aggressive collisions with AI should be toned down now. - Uneven track for endless now fixed, shouldn't have anymore issues when passing through biomes now! - Select player 1 and 2 now has cool animated font to make it more obvious. - UI is always selected now even when you click off of it. - First person cockpit timer added laps text. - More obvious first person UI for cars. - Cars now check shift before letting go of clutch. - Score UI hides on game finish. - Cars have softer suspension should be less bumpy in first person/VR now! - UI selections now highlight instead of darken! - Press any key to start does not affect the main menu selection anymore. - Menu navigation fully fleshed out now for controller/keyboard. You should be able to navigate everything now. - The Benefactor's "The Grid" Supercharge ability no longer stops you dead, you now carry momentum when you teleport. - Endless achievements are now functional. - UI pause menu moving incorrectly fixed. - Your configurations for races/endless/time attack now stay persistent over play sessions. - Shuffle now works (for real this time) for user music. - Wide/ultrawide support for duo play added. - AI should now be smarter drivers. - VR Mode should now be more optimised. - Controller rebinds!

On top of that, here's a roadmap with all upcoming content:

https://cdn.discordapp.com/attachments/867840393147056129/991107676069187594/roadmap.png

Thanks once again for all your help and support in making Outmode a better game.

Stay rad.

Source

Steam News / 27 June 2022

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