Full notes
Full Outlive update
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What changed
- Gameplay
- Fixes
Outlive changes
Updating gameplay to make it more immersive and enjoyable.
Updating game mechanics for flashing pickup-able items.
Night Vision Revision: For the camera, the battery reload action has been moved from key B to key R. Reduced brightness while near objects for better visibility. Enhanced brightness in darker areas, particularly at a distance.
Removed Door Peeking Feature: Door peeking functionality has been removed.
Level 4 AI Fix: Fixed AI going through the wall while attacking.
Added a "Hold Button" Mission in Level 5: A new mission added in Level 5, requiring players to hold a button while the monster lurks.
Level 6 & 7 Gameplay Updates: Introduced new elements of gameplay in Level 7.
AI Monster Patrol Path: Updated AI monster patrol paths for more engaging gameplay.
Level 7 Man Walking Bug Fix: Fixed an issue where a character in Level 7 was walking in place after respawning.
Source
Changelog.gg summarizes and formats this update. How we read updates.
