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Steam News11 April 20233y ago

Demo Update

Update demo to version 0.0.17: Fixed a bug present in some cases when completing a quest New look for orcs and goblins New custom weapons for orcs and goblins

Full notes

Full Outerlands Guilds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions2 changes0 removals
  • Balance
  • Maps
  • Gameplay
  • UI and audio
  • Fixes
  • Events
addedCombat PreviewWhile in combat now there will displayed a new combat preview screen, that will show you the expected damage, the chance to hit and the chance enemy equipment will block your attack.
changedCombat PreviewThis should make ti more clear to the player how the game calculate the chance for an attack to be blocked by the amor or hit directly the Hit Points
addedNew Playable FactionAdded a new playable faction Dark Elves , they are similiar to the already present Elf, but they will not be present on the map with settlements (as they are more nomadic), they will still show up in recruitment list in other faction settlements
addedNew FeatureAll characters now will show their hands, gloves and gauntles will be added in future patches as new armors
addedNew FeatureExpanded the settlement rumors, with new rumors, all linked to the specific settlement current condition, some of them will also trigger a quest
addedNew FeatureAdded new quests to settlement agent pool: Salvaging from the battlefield Investigate the Forest Ambush Unveiling Shadows

Combat Preview

While in combat now there will displayed a new combat preview screen, that will show you the expected damage, the chance to hit and the chance enemy equipment will block your attack.

This should make ti more clear to the player how the game calculate the chance for an attack to be blocked by the amor or hit directly the Hit Points

New Playable Faction

Added a new playable faction Dark Elves, they are similiar to the already present Elf, but they will not be present on the map with settlements (as they are more nomadic), they will still show up in recruitment list in other faction settlements

New Feature

  • All characters now will show their hands, gloves and gauntles will be added in future patches as new armors

  • Expanded the settlement rumors, with new rumors, all linked to the specific settlement current condition, some of them will also trigger a quest

  • Added new quests to settlement agent pool:

    1. Salvaging from the battlefield

    2. Investigate the Forest Ambush

    3. Unveiling Shadows

Small bugs fix:

  • Added the "-" symbol in front of damage popup in combat to make it more clear

  • Fixed a bug that could would make your party move if selected while pressing some part of the UI

  • Fixed a bug that spawn quest locations on water

  • Fixed a bug that in same case would prevent the enemy character to pass the turn

  • Fixed the end turn tooltip not showing in combat

  • Fixed the recruit list background being too long and not getting truncate by the scroll

  • Fixed the quest complete dialog being displayed over the event before closing it

  • Fixed Market screen closing when pressed the "trade" button

  • Fixed AI target system that in some case would make the AI pass the turn without actions

  • Fixed the party inventory screen not updating the inventory number in some cases

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Source

Steam News / 11 April 2023

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