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Steam News6 December 20178y ago

Outcast - Second Contact - Patch 2 released!

Outcast - Second Contact has been updated! This second patch brings fixes to NPC pathfinding and general performance improvements.

Full notes

Full Outcast - Second Contact update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes6 additions1 change0 removals
  • Performance
  • Fixes
  • Gameplay
  • Maps
changedOutcast - Second Contact has been updated! This second patch brings fixes to NPC pathfinding and general performance improvements. You can find the full list of changes below:
fixedCritical Fixes:Fixed multiple crashes while shooting or travelling through Daokas.
fixedCritical Fixes:Fixed several memory leaks possibly impacting stability and performance.
fixedCritical Fixes:Fixed various pathfinding issues and stuck characters.
fixedGameplay Fixes:Fixed an issue where Naarn would be missing (also fixed in existing saved games).
fixedGameplay Fixes:Fixed an issue where Illot would refuse to talk after being healed and where Shamaaz became stuck trying to heal Illot (also fixed in existing saved games).

Outcast - Second Contact has been updated! This second patch brings fixes to NPC pathfinding and general performance improvements. You can find the full list of changes below:

Critical Fixes:

  • Fixed multiple crashes while shooting or travelling through Daokas.

  • Fixed several memory leaks possibly impacting stability and performance.

  • Fixed various pathfinding issues and stuck characters.

Gameplay Fixes:

Fixed an issue where Naarn would be missing (also fixed in existing saved games).

Fixed an issue where Illot would refuse to talk after being healed and where Shamaaz became stuck trying to heal Illot (also fixed in existing saved games).

Fixed an issue where Sadar would not propose to go back to Oru’s Island as intended.

Fixed a pathfinding issue which would cause Zoran to become stuck.

Fixed an issue where Zine would not go to the crusher.

Fixed an issue where Zidar’s friend would not talk when intended.

Fixed an issue with Shadi, whom would not play the tune or give back the map as intended.

Fixed an issue which would sometimes cause Kuryan to be missing.

Fixed an issue where Egar was stuck in water.

Fixed an issue where Zidar’s boat would not return to the dock as intended.

Features/Improvements:

  • Players can now return to Zorkatraz.

  • Added support for multiple auto-saved slots (when slots are available).

  • Added F-Link telepod visualization in full-screen map.

  • Added an option to disable Talan word definitions.

  • Added an option to disable dodge rolls.

  • Added a help screen displaying control mapping.

HOTFIX : We just updated patch 2 to fix an issue with medikits disappearing from backpack when using one of them under some circumstances.

Source

Steam News / 6 December 2017

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