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Steam News27 December 20256mo ago

Outbreak: Shades of Horror Patch 4 Released! Winter Sale is ON!

Steam post imageSteam post image This regular patch includes: Massive performance and memory improvements across the title for users of all types of machines.

Full notes

Full Outbreak: Shades of Horror update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Fixes
changedMassive performance and memory improvements across the title for users of all types of machines.
changedEnemy AI significantly improved - more aggressive and responsive, with more fluid animations. Enemies are more readily staggered, especially on lower difficulties, to offset their difficulty increase.
changedLeveling system is fully rebalanced to make the journey to Level 55 more reasonable, while still ensuring effort is required. We will continue evaluating feedback from the community in this area.
fixedAn absurd amount of minor bugs fixed, enhancements made, and polish across the title. A lot of little things that make the game feel better overall.

Outbreak: Shades of Horror changes

changedMassive performance and memory improvements across the title for users of all types of machines.
changedEnemy AI significantly improved - more aggressive and responsive, with more fluid animations. Enemies are more readily staggered, especially on lower difficulties, to offset their difficulty increase.
changedLeveling system is fully rebalanced to make the journey to Level 55 more reasonable, while still ensuring effort is required. We will continue evaluating feedback from the community in this area.
fixedAn absurd amount of minor bugs fixed, enhancements made, and polish across the title. A lot of little things that make the game feel better overall.

Steam post imageSteam post image

This regular patch includes:

  • Massive performance and memory improvements across the title for users of all types of machines.

  • Significant fixes to all levels - blocking exploitable paths, fixing graphical bugs, sorting out AI pathing, and more!

  • Enemy AI significantly improved - more aggressive and responsive, with more fluid animations. Enemies are more readily staggered, especially on lower difficulties, to offset their difficulty increase.

  • Leveling system is fully rebalanced to make the journey to Level 55 more reasonable, while still ensuring effort is required. We will continue evaluating feedback from the community in this area.

  • An absurd amount of minor bugs fixed, enhancements made, and polish across the title. A lot of little things that make the game feel better overall.

Thank you for the continued support of the title! We have an awesome 2026 ahead!

Source

Steam News / 27 December 2025

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