Full notes
Full Outbreak Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Maps
- Fixes
- Balance
I’ve been working on some new item changes, quality-of-life improvements, and fixes. Thanks as always to everyone sharing feedback and testing the game — it really helps me make the world better and more fun!
Changes & Additions
-Old soil bag is now called “Garden Soil Bag” — you can use a crafting station to split one bag into 4 Garden Soils, so 1 bag = 4 plants.
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-More Garden Soil Bags in the world — spawn rate increased!
-New item: Sleeping Tent — currently uncraftable, but there are about 10 tents on the map (one at your base, on the farm). You can pick it up and place it to save your game.
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-Save using Sleeping Tents (Experimental) — works, but be careful! Avoid placing tents in unusual spots like underwater, between rocks, fences, etc.
-All garage storages now have a 100-item limit.
-Added a “No Autosave” message in the menu for now — I plan to improve saving even more, and may add autosave later if needed.
-2x more berries in forests — easier to find and gather.
-Sink on the farm fixed — you can now fill bottles and buckets properly after upgrades.
-Fixed water storage capacity bug — no more random resets to 30L.
That’s it for this update! I’m continuing to work on saving improvements, new items, and balancing, so keep exploring, testing, and sending feedback — it’s a huge help.
Source
Changelog.gg summarizes and formats this update. How we read updates.
