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Steam News18 May 20262mo ago

Patch 1.0.8 - Balancing & Improvements

Patch 1.0.8 just went online! Based on player feedback, we are introducing a couple of balancing changes in this patch, mainly targeting the slow movement, running at night, and lumber / plank, fiber, and Red Ore shorta

In this update3

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Full Outbound update

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What changed

2 fixes5 additions15 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
changedPatch 1.0.8 just went online! Based on player feedback, we are introducing a couple of balancing changes in this patch, mainly targeting the slow movement, running at night, and lumber / plank, fiber, and Red Ore shortages. This is only a start and we will introduce more improvements in future patches.
addedBalancingYou can now sprint at night.
changedBalancingIncreased sprinting speed by 15%.
changedBalancingIncreased stamina regain (regain after empty stamina bar) by 150%.
removedBalancingRemoved Homing Boots (temporary sprint at night), because they don't serve a purpose anymore, now that you can sprint at night.
changedBalancingChanged Sawmill recipes as follows:

Outbound changes

changedPatch 1.0.8 just went online! Based on player feedback, we are introducing a couple of balancing changes in this patch, mainly targeting the slow movement, running at night, and lumber / plank, fiber, and Red Ore shortages. This is only a start and we will introduce more improvements in future patches.
addedYou can now sprint at night.
changedIncreased sprinting speed by 15%.
changedIncreased stamina regain (regain after empty stamina bar) by 150%.
removedRemoved Homing Boots (temporary sprint at night), because they don't serve a purpose anymore, now that you can sprint at night.

Patch 1.0.8 just went online! Based on player feedback, we are introducing a couple of balancing changes in this patch, mainly targeting the slow movement, running at night, and lumber / plank, fiber, and Red Ore shortages. This is only a start and we will introduce more improvements in future patches.

Balancing

  • You can now sprint at night.

  • Increased sprinting speed by 15%.

  • Increased stamina regain (regain after empty stamina bar) by 150%.

  • Removed Homing Boots (temporary sprint at night), because they don't serve a purpose anymore, now that you can sprint at night.

  • Changed Sawmill recipes as follows:

  • Recipe Everwood Plank changed from requiring 2 Everwood to now requiring only 1 (ratio 1:1).

  • Recipe Silverbark Plank changed from requiring 2 Silverbark Wood to now requiring only 1 (ratio 1:1).

  • Recipe Redwood Plank changed from requiring 2 Redwood to now requiring only 1 (ratio 1:1).

  • Recipe Blossomwood Plank changed from requiring 2 Blossomwood to now requiring only 1 (ratio 1:1).

  • Map 1: Bridge at the Sunbeam Acres Farm now only requires 20 Everwood Planks to repair, instead of 30.

  • Increased the amount of Everwood lumber and Fiber in Map 1.

  • Increased the amount of Durafiber in Map 2.

  • Doubled the amount of Red Ore in Map 3.

Improvements

  • Added sorting and text search to Backpack inventory.

  • MapImproved legend, added counters of collected / interacted things. Especially handy to check how many Signal Towers / Terminals are left on a map.
  • Connections between maps are now always uncovered by default.

  • Connections between maps have clearer map icons now.

  • Multiplayer highlighting / pinging can now be remapped (default: middle mouse button / left stick press).

  • Dog companion now always spawns next to you when loading a game. This helps with dogs that are stuck (we will also work on preventing that).

  • Added a setting to turn off auto-centering of the third-person vehicle camera.

Bugfixes

  • Fixed dog companion always barking when leaving the vehicle.

  • Fixed Cap 'n Snaps not showing on map after a transition between biomes.

  • Achievement Certified Researcher now properly includes the research stations in the 4th dome as well.

We hope that you will like the balancing changes and improvements we are introducing to Outbound! We are happy to hear your feedback and will incorporate that in future patches.

Source

Steam News / 18 May 2026

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