Full notes
Full Out There: Oceans of Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
This new update lands with improvements and more clear markers within the game for a more fluid experience!
Added in this patch: 🚀 Location marker for chests when on expedition 🚀 Additional sound effects on various actions, tooltips, failures and successes 🚀 New Double Cargo interface when switching ships 🚀 Additional feedback and visual cues when fuel, oxygen, hull are low
Fixed in this patch: 🚀 Improvement of the ultraprobe system 🚀 Expedition ending screen now has better pacing when nothing has been acquired 🚀 Picking up and dividing resources stacks could create overlap and bugs 🚀 Various visual glitches, text corrections and mismatches
We are continuously working on upgrading the game, be prepared for a big update coming later this year!
Thank you for your patience and support as we make Out There: Oceans of Time the experience you've been waiting for.
Mi-Clos Studio & Modern Wolf
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Source
Changelog.gg summarizes and formats this update. How we read updates.
