Full notes
Full Out of Reach update
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What changed
- Gameplay
- Store
- Performance
- Fixes
Out of Reach changes
The Pirates came with their Black(flag) Friday early this year, but brought some new features to test, cargo to fight for and 50% sale! In this patch your sailor skills will be put to the test as the NPC pirates came to the islands with cannons and evil intentions. The ocean is no longer safe and it's for you to decide whether to flee or to fight. Pirate Ship's features:
Ship can be damaged by siege weapons including ballista and cannons
Ship may explode due to its cargo - black powder barrels
All the damages are visible on the ship's skin, including flying planks and burning barrels
Sunk ship drops chest with random high level loot
Pirate Ship's AI:
There are several ships near archipelago, in most cases they won't enter each others territory
In patrolling mode, they would look for an easy win just by sailing around
When other ship approaches and the angle is good, pirates would fire first two cannons to scare off the intruder
If you don't leave them alone or you just happen to be on the colliding course pirates will engage
During the fight, pirates will try to keep aiming at their enemy's ship while avoiding cannon balls at the same time
Pirate Ship's crew
The crew consists of 3 pirates and the captain
Besides cannons, they will fire guns and swing swords whenever possible
When the captain loses the fight, he will try to blow the ship up so that no one gets his precious treasure
Other changes:
Another round of server optimization concerning animals' movement and behavior
Fixed autojump not working properly in certain situations
Loot bags from players should float on water now
Possible fix for infinite loading screen
Enjoy!
Source
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