HomeGamesUpdatesPricingMethodology
Steam News23 November 20178y ago

Changelog 0.32: Black Flag Friday

The Pirates came with their Black(flag) Friday early this year, but brought some new features to test, cargo to fight for and 50% sale!

Full notes

Full Out of Reach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • Store
  • Performance
  • Fixes
addedThe Pirates came with their Black(flag) Friday early this year, but brought some new features to test, cargo to fight for and 50% sale! In this patch your sailor skills will be put to the test as the NPC pirates came to the islands with cannons and evil intentions. The ocean is no longer safe and it's for you to decide whether to flee or to fight. Pirate Ship's features:
changedAll the damages are visible on the ship's skin, including flying planks and burning barrels
changedAnother round of server optimization concerning animals' movement and behavior
fixedFixed autojump not working properly in certain situations
changedPossible fix for infinite loading screen

Out of Reach changes

addedThe Pirates came with their Black(flag) Friday early this year, but brought some new features to test, cargo to fight for and 50% sale! In this patch your sailor skills will be put to the test as the NPC pirates came to the islands with cannons and evil intentions. The ocean is no longer safe and it's for you to decide whether to flee or to fight. Pirate Ship's features:
changedAll the damages are visible on the ship's skin, including flying planks and burning barrels
changedAnother round of server optimization concerning animals' movement and behavior
fixedFixed autojump not working properly in certain situations
changedPossible fix for infinite loading screen

The Pirates came with their Black(flag) Friday early this year, but brought some new features to test, cargo to fight for and 50% sale! In this patch your sailor skills will be put to the test as the NPC pirates came to the islands with cannons and evil intentions. The ocean is no longer safe and it's for you to decide whether to flee or to fight. Pirate Ship's features:

  • Ship can be damaged by siege weapons including ballista and cannons

  • Ship may explode due to its cargo - black powder barrels

  • All the damages are visible on the ship's skin, including flying planks and burning barrels

  • Sunk ship drops chest with random high level loot

Pirate Ship's AI:

  • There are several ships near archipelago, in most cases they won't enter each others territory

  • In patrolling mode, they would look for an easy win just by sailing around

  • When other ship approaches and the angle is good, pirates would fire first two cannons to scare off the intruder

  • If you don't leave them alone or you just happen to be on the colliding course pirates will engage

  • During the fight, pirates will try to keep aiming at their enemy's ship while avoiding cannon balls at the same time

Pirate Ship's crew

  • The crew consists of 3 pirates and the captain

  • Besides cannons, they will fire guns and swing swords whenever possible

  • When the captain loses the fight, he will try to blow the ship up so that no one gets his precious treasure

Other changes:

  • Another round of server optimization concerning animals' movement and behavior

  • Fixed autojump not working properly in certain situations

  • Loot bags from players should float on water now

  • Possible fix for infinite loading screen

Enjoy!

Source

Steam News / 23 November 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.