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Steam News15 March 20179y ago

March 2017 patch

Hi guys! Just to keep you updated, we want to post an announcement and let you know what's coming in March to the world of Out of Reach and why it takes some time:) As usually, we've made a lot of backend work, includin

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addedHi guys! Just to keep you updated, we want to post an announcement and let you know what's coming in March to the world of Out of Reach and why it takes some time:) As usually, we've made a lot of backend work, including in-game local server settings and the first part of the 'Creative mode' for those who want to play alone as a rich pirate-builder. For the rest of you, we are still working on Ms Pirate, that's how she looks now: Since we need to make all the modelling and rigging for her, we've also decided to remake all the animations and placeholder-armors for a man. Here is how he moves now in the new bronze armor: Improved hitboxes from the previous updates, reworked block with shield positioning and possibility to swing swords from all the sides with different animations should greatly improve melee combat. If it's not your thing though, the shipwreck-searching feature should be coming soon to let you find one of these: Last but not least, for close and long-range combat experience, we will be adding 'impact' animations to make fighting more realistic as well as wounds: Works on all these features are pretty advanced so you can expect the new 0.28 patch and the full changelog soon!

Out of Reach changes

addedHi guys! Just to keep you updated, we want to post an announcement and let you know what's coming in March to the world of Out of Reach and why it takes some time:) As usually, we've made a lot of backend work, including in-game local server settings and the first part of the 'Creative mode' for those who want to play alone as a rich pirate-builder. For the rest of you, we are still working on Ms Pirate, that's how she looks now: Since we need to make all the modelling and rigging for her, we've also decided to remake all the animations and placeholder-armors for a man. Here is how he moves now in the new bronze armor: Improved hitboxes from the previous updates, reworked block with shield positioning and possibility to swing swords from all the sides with different animations should greatly improve melee combat. If it's not your thing though, the shipwreck-searching feature should be coming soon to let you find one of these: Last but not least, for close and long-range combat experience, we will be adding 'impact' animations to make fighting more realistic as well as wounds: Works on all these features are pretty advanced so you can expect the new 0.28 patch and the full changelog soon!

Hi guys! Just to keep you updated, we want to post an announcement and let you know what's coming in March to the world of Out of Reach and why it takes some time:) As usually, we've made a lot of backend work, including in-game local server settings and the first part of the'Creative mode'for those who want to play alone as a rich pirate-builder. For the rest of you, we are still working on Ms Pirate, that's how she looks now: Since we need to make all the modelling and rigging for her, we've also decided to remake all the animations and placeholder-armors for a man. Here is how he moves now in the new bronze armor: Improved hitboxes from the previous updates, reworked block with shield positioning and possibility to swing swords from all the sides with different animations should greatly improve melee combat. If it's not your thing though, the shipwreck-searching feature should be coming soon to let you find one of these: Last but not least, for close and long-range combat experience, we will be adding 'impact' animations to make fighting more realistic as well as wounds: Works on all these features are pretty advanced so you can expect the new 0.28 patch and the full changelog soon!

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Steam News / 15 March 2017

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