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Steam News7 September 20169y ago

Changelog 0.19.1 - Midweek fixes

Armor piercing as a new stat Visible in the character/inventory tab ( I ) next to damage stats Means that in most cases e.g.

Full notes

Full Out of Reach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition6 changes0 removals
  • Balance
  • UI and audio
  • Server
addedArmor piercing as a new stat
changedVisible in the character/inventory tab ( I ) next to damage stats
changedMeans that in most cases e.g. blunt weapons will inflict more damage on armored enemies and less on naked survivors
fixedFixed missing sound of volcanite gathering
changedIncreased chance to gather obsidian from 1% to 5%
changedAntycheat for rare issue of invisible players (server will freeze such players until relog)
chance to gather obsidian1%5%chance to gather obsidian increased, buff

Out of Reach changes

addedArmor piercing as a new stat
changedVisible in the character/inventory tab ( I ) next to damage stats
changedMeans that in most cases e.g. blunt weapons will inflict more damage on armored enemies and less on naked survivors
fixedFixed missing sound of volcanite gathering
changedIncreased chance to gather obsidian from 1% to 5%

Armor piercing as a new stat

  • Visible in the character/inventory tab ( I ) next to damage stats

  • Means that in most cases e.g. blunt weapons will inflict more damage on armored enemies and less on naked survivors

  • This way players should equip proper gear against each enemy

Fixes:

  • Fixed missing sound of volcanite gathering

  • Trees give 1 additional wood per hit

  • Increased chance to gather obsidian from 1% to 5%

  • Antycheat for rare issue of invisible players (server will freeze such players until relog)

  • Obsidian arrow inflicts proper damage

  • Fixed damage presentation (in the character tab) for different types of bows

  • Poison ballista projectile poisons 8m radius area for 5s (instead of 5m radius and no duration) and costs 3 poisons instead of 5

  • Possibility to place piles on triangle foundations and burn them down

Source

Steam News / 7 September 2016

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