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Steam News29 August 20169y ago

Changelog 0.19.0 - Volcano island!

Hi guys! Here it is another promised update with long-awaited new items to craft and areas to explore!

Full notes

Full Out of Reach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes8 additions16 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Performance
  • Server
  • UI and audio
addedHi guys! Here it is another promised update with long-awaited new items to craft and areas to explore! As always, everything from item stats, gameplay changes to graphic assets wait for your feedback and will be adjusted along with the new patches. Changelog 0.19.0:
changedNew island!Another big terrain to discover and explore
addedNew island!New volcanic biom
addedNew island!A big place to gather new kind of resources and build a hide out
addedNew island!Wildlife and additional points of interest will be added soon
changedNew resourcesHit cooled volcanic rocks to gather Volcanite and gain a small chance to gather Obsidian

Out of Reach changes

addedHi guys! Here it is another promised update with long-awaited new items to craft and areas to explore! As always, everything from item stats, gameplay changes to graphic assets wait for your feedback and will be adjusted along with the new patches. Changelog 0.19.0:
changedAnother big terrain to discover and explore
addedNew volcanic biom
addedA big place to gather new kind of resources and build a hide out
addedWildlife and additional points of interest will be added soon

Hi guys! Here it is another promised update with long-awaited new items to craft and areas to explore! As always, everything from item stats, gameplay changes to graphic assets wait for your feedback and will be adjusted along with the new patches. Changelog 0.19.0:

New island!

  • Another big terrain to discover and explore

  • New volcanic biom

  • A big place to gather new kind of resources and build a hide out

  • Still under construction: volcanic cave, underwater plants and satellite islands

  • Wildlife and additional points of interest will be added soon

New resources

  • Volcanite and Obsidian

  • Hit cooled volcanic rocks to gather Volcanite and gain a small chance to gather Obsidian

  • Collect resources to upgrade buildings and craft new weapons

Volcanic building components

  • Wall, Diagonal wall, Window, Battlements, Diagonal battlements, Square foundation

  • Volcanic components have 75% chance to withstand siege attack

  • Missing elements and Level of Detail groups to increase performance will be added soon

  • Volcanic elements produce half the amount of drawcalls meaning that the way they are made will be also implemented into other components soon and should increase framerate on highly urbanized servers

  • Missing volcanic components will be added in the next patch together with the new ones

Obsidian items

  • Axe, Mace, Javelin, Arrows

  • Inflict more damage than most other weapons

  • Have lowered durability (2x lower than stone) or chance to regain (when using arrows and javelins)

Sense / Recognition of resources

  • Press ALT to highlight gatherable resources within small radius

  • This is experimental feature which should help new players with resource gathering (please give us your feedback)

Armor durability

  • Each hit received cause slight damage to the armor

  • Visualization of damaged equipped items on HUD

  • Random armor elements are NOT destroyed on player's death anymore

Keys / gamepad remapping

Works from the in-game Escape Menu now. Press ESC while playing and go to Controls to check or change input keys.

  • Fix for problems with building panel closing when gamepad was connected

  • Fix for problems with screen rotating around when gamepad was connected

Bugfixes and minor changes

  • Fix for '3rd arm case'. Additional hand with weapon should not be displayed as the 3rd hand anymore

  • Fix for tiger animations (run and hit)

  • Fix for a case when foundations built on cliffs near water blocked caves' boat entrances

  • Fix for footsteps sounds (sometimes wrong sounds were played on different surfaces)

  • Fixes for build element names and descriptions (mostly in the upgrade panel)

  • Bronze doors can't be destroyed with stone or bone weapon anymore

  • Steel doors can be destroyed only with steel weapon (and siege) now

  • Speed of run and walk has been increased by 10%

  • Opening of chests on docked/moored boats is only possible by players that have rights to given building (on which mooring bollard stands)

  • Increased gather time of plants on fields and inside flowerpots

  • Much better terrain visualization on DirectX 9

  • Optimized net transfers of animals that should highly improve latency on slower servers

Source

Steam News / 29 August 2016

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