Full notes
Full Out of Reach update
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What changed
- Balance
- Gameplay
- Workshop
- Fixes
Out of Reach changes
Hi guys! Here's the mid week update mainly focused on the early gameplay balance. Stay tuned for the bigger ones in July and as always please report any new bugs and post them in the Steam discussion or down here, thanks! Javelins
- First two versionswooden and steel (the next upgrade will come together with a new, "gatherable" material in July)
Require less effort to craft than a bow to let players hunt from the first minutes of the gameplay
Possibility to regain thrown javelins (75%)
Possibility to stack up to 5 javelins
Steel hammer
Forging on an anvil requires 2x less hits
Tutorials:
Another pack of 17 tips and hints to make the first steps in the world of Out of Reach easier
Tips will pop up whenever player is about to use the game's feature for the first time
All tutorials need translations, if you'd like to help us translate, go ahead and join the Crowdin project: https://crowdin.com/project/out-of-reach We would like to include in the game's Credits everyone who translated more than 20% of the lines or filled a part of our Wiki so please let us know if you would like to be mentioned there: feedback@spaceboatstudios.com Other:
The last used IP and port number stay in the blanks
Fixed option to repair a ceiling that holds stairs on its frame
Fixed the way weapon changing is triggered - please report if you happen to have "three arms" in FPP view again
Source
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