HomeGamesUpdatesPricingMethodology
Steam News14 June 201610y ago

Changelog 0.16.0 - Pirates!

Changelog 0.16.0 - New torch holders * Press E on a torch and pay 1 Fat to ignite * Upgrade torch holder into lantern using Upgrade panel [F6] and let it burn 3x longer - Tutorial * First set of in-game tips for the new

Full notes

Full Out of Reach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedChangelog 0.16.0New torch holders * Press E on a torch and pay 1 Fat to ignite * Upgrade torch holder into lantern using Upgrade panel [F6] and let it burn 3x longer - Tutorial * First set of in-game tips for the new players * Lots of new lines to translate :) - Upgraded swimming * Sprint in the ocean - press shift to increase your swimming speed * Lower stamina drain while swimming * Higher damage when swimming with no stamina * Possibility to use TPP camera - Underwater world - part 2 * Possibility to use UI while diving * Possibility to gain materials from crocodile corpses underwater * Reworked underwater terrain * Everything ready to start planting underwater plants, coral reef etc. - New loot in treasures * Small possibility to find pirate's armor set: Boots, Pants, Jacket, Vambraces * Underwater treasures coming soon! - Admin tools * All players are now visible on the map - Main menu * Option to enter custom IP address when choosing a server Fixes: * Fixed salvage of upgraded building components * Fixed missing salvage for a tripwire and glider launcher * Trap defuse gives 1 flax rope back * Autofire available when forging on an anvil (hold LMB) * Upgraded anvil's hit boxes and raycasts * Fixed game freeze when glider launcher gets destroyed while launching the glider * Reworked fall damage - now grows exponentially * Fixed wrong quick slots positioning on different resolutions * Fixed game freeze when player uses /killme command while respawning * Fixed torch holder's colliders * Fixed disappearing arrows icon when trying to merge 2 different arrow types * Using the Use key 'E' is now disabled when Upgrade panel 'F6' is opened (could lead to unwanted resource loss) * Fixed trebuchet initialization (0.15.0 regression) * Grass and bushes disappear properly when placing trebuchets on them * Fixed player count in certain places of the main menu * Fixed textures of the cut trees * Fixed 'Detail distance' option in the main menu * Fixed cave entrances visible from very long distances * Fixed animals' animation freezes * Fixed damage from animals when player still tries to log in * Fixed damage from animals while respawning * Fixed not always working weapon sets [Q] Due to game engine updates: if you had to use the "0.15.0-5-crash-workaround" branch to run Out of Reach on your computer, please change it to "crash-workaround"

Out of Reach changes

fixedNew torch holders * Press E on a torch and pay 1 Fat to ignite * Upgrade torch holder into lantern using Upgrade panel [F6] and let it burn 3x longer - Tutorial * First set of in-game tips for the new players * Lots of new lines to translate :) - Upgraded swimming * Sprint in the ocean - press shift to increase your swimming speed * Lower stamina drain while swimming * Higher damage when swimming with no stamina * Possibility to use TPP camera - Underwater world - part 2 * Possibility to use UI while diving * Possibility to gain materials from crocodile corpses underwater * Reworked underwater terrain * Everything ready to start planting underwater plants, coral reef etc. - New loot in treasures * Small possibility to find pirate's armor set: Boots, Pants, Jacket, Vambraces * Underwater treasures coming soon! - Admin tools * All players are now visible on the map - Main menu * Option to enter custom IP address when choosing a server Fixes: * Fixed salvage of upgraded building components * Fixed missing salvage for a tripwire and glider launcher * Trap defuse gives 1 flax rope back * Autofire available when forging on an anvil (hold LMB) * Upgraded anvil's hit boxes and raycasts * Fixed game freeze when glider launcher gets destroyed while launching the glider * Reworked fall damage - now grows exponentially * Fixed wrong quick slots positioning on different resolutions * Fixed game freeze when player uses /killme command while respawning * Fixed torch holder's colliders * Fixed disappearing arrows icon when trying to merge 2 different arrow types * Using the Use key 'E' is now disabled when Upgrade panel 'F6' is opened (could lead to unwanted resource loss) * Fixed trebuchet initialization (0.15.0 regression) * Grass and bushes disappear properly when placing trebuchets on them * Fixed player count in certain places of the main menu * Fixed textures of the cut trees * Fixed 'Detail distance' option in the main menu * Fixed cave entrances visible from very long distances * Fixed animals' animation freezes * Fixed damage from animals when player still tries to log in * Fixed damage from animals while respawning * Fixed not always working weapon sets [Q] Due to game engine updates: if you had to use the "0.15.0-5-crash-workaround" branch to run Out of Reach on your computer, please change it to "crash-workaround"

Changelog 0.16.0

- New torch holders * Press E on a torch and pay 1 Fat to ignite * Upgrade torch holder into lantern using Upgrade panel [F6] and let it burn 3x longer - Tutorial * First set of in-game tips for the new players * Lots of new lines to translate :) - Upgraded swimming * Sprint in the ocean - press shift to increase your swimming speed * Lower stamina drain while swimming * Higher damage when swimming with no stamina * Possibility to use TPP camera - Underwater world - part 2 * Possibility to use UI while diving * Possibility to gain materials from crocodile corpses underwater * Reworked underwater terrain * Everything ready to start planting underwater plants, coral reef etc. - New loot in treasures * Small possibility to find pirate's armor set: Boots, Pants, Jacket, Vambraces * Underwater treasures coming soon! - Admin tools * All players are now visible on the map - Main menu * Option to enter custom IP address when choosing a server Fixes: * Fixed salvage of upgraded building components * Fixed missing salvage for a tripwire and glider launcher * Trap defuse gives 1 flax rope back * Autofire available when forging on an anvil (hold LMB) * Upgraded anvil's hit boxes and raycasts * Fixed game freeze when glider launcher gets destroyed while launching the glider * Reworked fall damage - now grows exponentially * Fixed wrong quick slots positioning on different resolutions * Fixed game freeze when player uses /killme command while respawning * Fixed torch holder's colliders * Fixed disappearing arrows icon when trying to merge 2 different arrow types * Using the Use key 'E' is now disabled when Upgrade panel 'F6' is opened (could lead to unwanted resource loss) * Fixed trebuchet initialization (0.15.0 regression) * Grass and bushes disappear properly when placing trebuchets on them * Fixed player count in certain places of the main menu * Fixed textures of the cut trees * Fixed 'Detail distance' option in the main menu * Fixed cave entrances visible from very long distances * Fixed animals' animation freezes * Fixed damage from animals when player still tries to log in * Fixed damage from animals while respawning * Fixed not always working weapon sets [Q] Due to game engine updates: if you had to use the "0.15.0-5-crash-workaround" branch to run Out of Reach on your computer, please change it to "crash-workaround"

Source

Steam News / 14 June 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.