Hello! ːsteamhappyː This week’s internal testing of the dozers highlighted a key issue in how we calculate dirt volume. And the current system has been known to be unreliable, which led to dozers deleting material.
Full notes
Full Out of Ore update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! ːsteamhappyː
What changed
0 fixes3 additions1 change1 removal
Gameplay
Balance
UI and audio
changedThis week’s internal testing of the dozers highlighted a key issue in how we calculate dirt volume. And the current system has been known to be unreliable, which led to dozers deleting material. We’ve now overhauled the volume calculations to ensure dirt volume is preserved properly.
removedThis change means removing overburden will take longer than before, but it also unlocks a major gameplay improvement: you’ll now be able to push valuable material closer to a plant using a dozer without losing it along the way.
addedThese new volume calculations will also serve as the foundation for upcoming overhauls across the rest of the vehicle lineup. Getting this system right was especially important for dozers and graders, since their feel and accuracy depend heavily on how material behaves.
addedThe new dirt volume calculations are far more accurate than previous versions.
addedA new design of the grading indicator for blade machines that fits the rest of the UI.
Out of Ore changes
changedThis week’s internal testing of the dozers highlighted a key issue in how we calculate dirt volume. And the current system has been known to be unreliable, which led to dozers deleting material. We’ve now overhauled the volume calculations to ensure dirt volume is preserved properly.
removedThis change means removing overburden will take longer than before, but it also unlocks a major gameplay improvement: you’ll now be able to push valuable material closer to a plant using a dozer without losing it along the way.
addedThese new volume calculations will also serve as the foundation for upcoming overhauls across the rest of the vehicle lineup. Getting this system right was especially important for dozers and graders, since their feel and accuracy depend heavily on how material behaves.
addedThe new dirt volume calculations are far more accurate than previous versions.
addedA new design of the grading indicator for blade machines that fits the rest of the UI.
This week’s internal testing of the dozers highlighted a key issue in how we calculate dirt volume. And the current system has been known to be unreliable, which led to dozers deleting material. We’ve now overhauled the volume calculations to ensure dirt volume is preserved properly.
This change means removing overburden will take longer than before, but it also unlocks a major gameplay improvement: you’ll now be able to push valuable material closer to a plant using a dozer without losing it along the way.
These new volume calculations will also serve as the foundation for upcoming overhauls across the rest of the vehicle lineup. Getting this system right was especially important for dozers and graders, since their feel and accuracy depend heavily on how material behaves.
Meanwhile, the rest of the team has been hard at work on our upcoming secret project.
The new dirt volume calculations are far more accurate than previous versions.
A new design of the grading indicator for blade machines that fits the rest of the UI.
Features in develpment! ːsteamhappyːSteam post image
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.