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Steam News19 March 20263mo ago

March Update!

Hi everyone ✨ Here's another small update. We're actively improving core-loop features at the moment, so for this update we paid special attention to the market minigame and polished the experience to make it more enjoy

Full notes

Full Out and About update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions5 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Store
removedChangesDisabled item decay: once meals are made, they don't decay. Basket items still clear at the end of the day if not sorted.
changedChangesIncreased market inventory base capacity from 15 -> 20
addedChangesPolished market minigame Now sold items are removed from the item list Item list now holds more items More UI icon animations New satisfaction-bar Added new market sounds and updated the mix Traits don't have text anymore and have a new position
changedChangesChanged the Character Bios
changedChangesUpdated favour titles
addedChangesAdded new headwear category to customization
market inventory base capacity1520market inventory base capacity increased, buffSlowed forest bathing loop16s60sSlowed forest bathing loop increased, buff

Hi everyone ✨

Here's another small update. We're actively improving core-loop features at the moment, so for this update we paid special attention to the market minigame and polished the experience to make it more enjoyable!

Patch 0.2.9

Changes

  • Disabled item decay: once meals are made, they don't decay. Basket items still clear at the end of the day if not sorted.

  • Increased market inventory base capacity from 15 -> 20

  • Polished market minigame

    • Now sold items are removed from the item list

    • Item list now holds more items

    • More UI icon animations

    • New satisfaction-bar

    • Added new market sounds and updated the mix

    • Traits don't have text anymore and have a new position

  • Changed the Character Bios

  • Updated favour titles

  • Added new headwear category to customization

  • Added community kitchen fast travel spot

  • Increased basket inventory base size and size of upgrades

Fixes

  • Slowed forest bathing loop from 16s -> 60s

  • Fixed spelling error in Barbaras Sorting Table Quest

  • Fixed issue where using "Unstuck" feature while mounted would not work as intended

  • Adjusted invisible walls in several areas to prevent players from getting stuck

  • Fixed bug where specific red clover patch would not display plants correctly

  • Fixed issue where input could interrupt phone closing animation

Next we will improve Our Porto and the finishing of community projects. While we can't make them interactive minigames, we will improve the experience of funding and finishing them, so that it feels more rewarding.

We're also working on the German localisation. Since I speak German, I took on the task of translating myself. Together with friends and family we'll translate the game so that hopefully mid April our German players can enjoy playing the game in their own language. For all other languages: they will take a bit longer since we will need to work with an agency. But now that we have started this process and understand it a lot better, we're already a step closer! Thanks for being patient!

We will also soon launch a Supporter Pack with outfits, for those of you who wanted to support our development further.

Thank you for being such a great community!

Elena & The Yaldi Team

Source

Steam News / 19 March 2026

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