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Steam News4 May 20262mo ago

Our Home, My Keeper 1.0.3 and 1.0.2

Another small patch that addresses a few more issues in the game. Thanks to everyone who's submitted their issues! Changelog for 1.0.3: On PC, it targets Ren’Py SDK version 8.3.4.24120703.

In this update3

Full notes

Full Our Home, My Keeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions7 changes0 removals
  • UI and audio
  • Fixes
  • Performance
  • Gameplay
  • Compatibility
addedChangelog for 1.0.3:Added instructional tooltips to the gallery UI
changedChangelog for 1.0.3:Further improved controller / keyboard UI navigation behaviour
changedChangelog for 1.0.3:Improved audio quality of the bootlogo
fixedChangelog for 1.0.3:All reported typos have been addressed
changedChangelog for 1.0.3:The out-of-date tooltip for ambience tracks has been updated
addedChangelog for 1.0.3:A tooltip has been added to the gallery screen, making it easier to see how to access CG variants

Our Home, My Keeper changes

addedAdded instructional tooltips to the gallery UI
changedFurther improved controller / keyboard UI navigation behaviour
changedImproved audio quality of the bootlogo
fixedAll reported typos have been addressed
changedThe out-of-date tooltip for ambience tracks has been updated

Another small patch that addresses a few more issues in the game. Thanks to everyone who's submitted their issues!

Changelog for 1.0.3:

On PC, it targets Ren’Py SDK version 8.3.4.24120703.

  • Added instructional tooltips to the gallery UI

  • Further improved controller / keyboard UI navigation behaviour

  • Tidied up build directory

  • Improved audio quality of the bootlogo

  • All reported typos have been addressed

  • The out-of-date tooltip for ambience tracks has been updated

  • A tooltip has been added to the gallery screen, making it easier to see how to access CG variants

  • Names in the history screens don't shrink to a size meant for ants anymore

  • The tooltip for skipping unread/all text is now underlined rather than bolded because that looks nicer tbh

Changelog for 1.0.2:

On PC, it targets Ren'Py SDK version 8.3.4.24120703.

  • Fixed loop point for BGM "Our Home"

  • Fixed typos in Scene 1, Scene 2, Scene 3, and Scene 4

  • Fixed an issue where the game would crash instantly upon opening when running macOS with certain security settings enabled

  • Decreased game filesize by 〜10% with no reduction in quality

  • Improved quality of credits video

  • Improved graphical sharpness and presentation on the Steam Deck when launched via SteamOS Gaming Mode ([c]gamescope[/c]). (※ Specifically, the game will now always launch in fullscreen mode if launched from SteamOS [c]gamescope[/c]. Running the game from the KDE desktop environment is unaffected by this change.)

  • Fixed an issue where some versions of macOS would render the app icon incorrectly

  • Fixed an issue where the app icon would render incorrectly on Windows when connected to a HiDPI/Retina display

  • Added an optional [c]gpu-compat[/c] branch on Steam to address issues that may occur on certain combinations of GPU vendors and driver versions on Windows. To use it, enable it from the "Game Versions & Betas" tab in Steam's "Properties" window for the game

Known Issues

  • Italic text while using Caveat Brush will occasionally have the last character cut-off. To circumvent this for now, you can select another font choice within Options

Thank you so much for playing!

Source

Steam News / 4 May 2026

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