In this update3
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Full Our Hero! Omega update
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Repeated intro
Hey everyone!
What changed
- Compatibility
- Performance
- Gameplay
- Maps
- UI and audio
Our Hero! Omega changes
Today I'm announcing that the third and last game of the trilogy will get its Definitive Edition too, and along with it, a fresh start: Our Hero! Last is now Our Hero! Omega.
Why the name change?
Omega better captures what this game represents: the final, definitive conclusion of the Our Hero! story, the end of a journey. It felt like the right moment to make it official.
What's changing?
Everything that comes in the Definitive Editions of Our Hero! First and Our Hero! Two, will come to Our Hero! Omega too:
✅ Steam Achievements (finally!)
✅ Native Windows & Linux builds
✅ Full Steam Deck support
✅ Higher resolution (goodbye black bars!)
✅ Massively improved performance (goodbye lag!)
✅ Brand new professional illustrations
✅ Redesigned characters & animations
✅ Modernized HUDs
✅ Lighting effects to enhance the atmosphere of every map
✅ New scripts to remove the clunkiest mechanics
✅ Additional language support
Current status
Our Hero! First is almost done, the next one will be Our Hero! Two and then the final game, Our Hero! Omega. Our Hero! Omega is the most complex game in the trilogy, so I'll give it the time and attention it deserves to make sure it ends on the highest note possible.
This will be the final stretch and I can't wait to start working on it!
A personal note 💙
When I first made these games, I never imagined I'd one day be rebuilding them into something I'm genuinely proud of. This trilogy has been a part of my life for years, and releasing this Definitive Edition feels like finally giving it the ending it ,and you, deserve.
Thank you for being part of this journey. Here's to the Omega.
For more details check my devlog post: https://alchemy-pot.web.app/devlog/ourhero-trilogy-reloaded
happy playing! 🌟
Stef
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