Full notes
Full Our Freedom update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Gamers! We’ve prepared an exclusive Demo update packed with exciting improvements:
What changed
- Gameplay
- Workshop
- Performance
- UI and audio
Our Freedom changes
Added new farming crops.
Added the ability to manually plant crops, apply fertilizer, and harvest them.
Added the ability to chop down trees with an axe.
Added a gathering mechanic — the world now contains berry bushes and medicinal plants to collect.
Significantly improved the combat system — it is now target-oriented (you can switch back to the old system in settings).
Reworked construction — you now need to hold a hammer to build planned structures. Villagers also build faster and with better quality. Added new particles and sounds to the building process.
Added gamepad support.
Improved many animations, especially object interaction animations.
Added a windmill and beehives as decorative elements (in the future, they will be interactive).
Significantly improved NPC behaviour — they navigate better, find paths faster, and get stuck in walls less often.
Added quick actions in trading — holding Ctrl now adds 5 items to the cart.
Added a QuickBar system — you can now place food, tools, and equipment in the quick access bar for fast use when needed.
Overhauled lighting system, significantly improving game optimization and atmosphere.
Other improvements — sounds, lighting, interface, world, and buildings. Wishlist on Steam and Follow us on X/Twitter! This is the best way to support our game. [dynamiclink href="https://store.steampowered.com/app/2758190/Our_Freedom/"]
Source
Changelog.gg summarizes and formats this update. How we read updates.
