Full notes
Full Otherlights update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Improved combat sensations: -Added the "stagger bar" below the enemies' health bar and above players when blocking with a shield. The stagger bar allows you to evaluate when the next stagger can take place. -Improved hit feeling; When a player or an enemy is hit by an attack, a knockback effect symbolizes the violence of the blow. -Added vibration to the controller and health bar when taking damage. -When life points drop below 50%, the player interface becomes increasingly red.
Many different balances.
Adding items.
Minor fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
