Update log
Full Ostriv update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Performance
- UI and audio
Added/changed:
Added a notification if a tavern serves no alcohol
Added "Reached a yearly supply limit on water" notification on livestock buildings
Warnings on livestock feed supply problems now heed yearly limits
Some more minor optimizations
The game can now open save files from your file manager (if you use "open with")
Updated wagon shed help page
Added resource stats categories description in help
Added some text formatting in help pages

Now constructed building's properties highlight builders working on this specific building

Added builder statuses clarifying which building they are working on (if building is selected)
Added tooltip "Can't change without town hall built" in control panel when appropriate
Fixed:
Crash on town hall relocation
Rowhouse, tavern and barber surgery residents didn't use firewood
Snow had choppy animation in some cases
Could demolish a field while animals head towards it (lead to crash on arrival)
Minor UI corrections
List of builders in construction properties wasn't always shown when appropritate
Source