In this update4
Full notes
Full Ostallian Core update
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What changed
- Maps
- Gameplay
- UI and audio
- Events
- Balance
- Performance
Ostallian Core changes
Patch Notes Release 1.1.0
The following changes were implemented:
Improvements
New stage: "The Colonized Moon."
Added story-related quest objectives with different features required to complete the level, making the game more engaging and story-driven.
Screen transition effects were added between the menus and the game.
New collectible added: "EMP Burst" - temporarily reveals and weakens hidden nodes and slows down enemies.
A tutorial message is now shown when collecting stage coordinates for the first time.
Added a button to the upgrade screen on the "Lose" screen.
Improved graphical design of the asteroids.
Added a glow effect for the player's ship to improve visibility.
Added "Gravity Generators" in the Gravitational Anomaly stage.
Added an info tooltip for resetting tutorial messages in the settings.
Additional information was added to some tutorial messages to better guide new players.
New enemy added: "The Wiggler."
Added Thruster VFX when increasing speed.
Tutorial messages now graphically highlight the objects they refer to.
Renamed "Scrambled Coordinates" to "Stage Coordinates."
Added a progress indicator for each stage.
Slightly increased the size of missiles.
Slightly reduced story scrolling speed.
Added electric spark effects for ruined ships.
All boss events are now more challenging with additional behaviors and mechanics.
New steam achievements
Balancing
Energy usage of the Gatling Gun was slightly reduced.
The laser's range was significantly reduced.
The missile launcher can now also attack nodes and cores.
Power-ups now float around for 15 seconds instead of 10 seconds.
Mines can no longer be destroyed by the player; when an enemy flies into one, both the enemy and all surrounding enemies are destroyed. Note that mines are still influenced by gravity and will fall onto an oceanic planet or moon and be destroyed on impact if spawned above them.
Ships available on the upgrades screen are now half the price.
Damage caused by direct impact from enemy ships or lightning bolts was reduced.
Ion Storm's impact on the energy generator is now reduced.
Reduced money gained from finishing a level.
The enemy "Thorn" now uses a different gun: the radial gun.
Invincibility power-ups are not available in boss levels, making the events more challenging.
Bugs Fixes and Performance
Fixed interference noise and black screen for a few seconds when entering a level after being on the Upgrades screen.
Opening the pause menu while flying into a wormhole is no longer possible.
Ships that were purchased or already collected can no longer spawn as ruined ships.
Gravitational anomalies no longer move around while the pause menu is open.
The invincibility shield no longer disappears while the pause menu is open or while a tutorial text is being shown.
Freezing and dropping frames highly improved
Source
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