In this update4
Full notes
Full Oscillia : The Shattered Planet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
- UI and audio
Oscillia : The Shattered Planet changes
Team notes :
In this patch we fixed some critical issues that were blocking the demo. We also, based on your feedback, made some adjustments and balance changes. More updates are still to come!
Unfortunately, some of the bug we fixed may have corrupted your current save. We recommend starting a new game to enjoy the experience!
Important changes :
Craft improvements : lvl 3 weapons are now craftable!
Fixed a bug where players couldn't hang on walls and access late game content
Some Blueprints were not correctly saved and were lost - might require a new game to work
UI improvements - Craft and Inventory navigation improved
Minor changes :
Fixed aiming offset
Increased energy regeneration (we want to allow players to shift more often as it's a core gameplay mechanic)
Chests now loot lvl 1 weapons without a craft needed
Chests visibility improved
Tutorial conversation added, minor UI and Input improvements
Balance :
Weapons balanced (range and damage upped)
Enemies balanced (detection range nerfed to only detect when on screen)
Reduced required Crafting Materials for all weapons
Source
Changelog.gg summarizes and formats this update. How we read updates.
