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Steam News31 July 20241y ago

ORX v0.13.0.19

-final boss (act 4) adjusted to correctly trigger player loss condition -final boss now moves 1 tile per round in second phase. total 9 rounds needed to reach player loss condition.

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedfinal boss (act 4) adjusted to correctly trigger player loss condition -final boss now moves 1 tile per round in second phase. total 9 rounds needed to reach player loss condition. -dune reaver and boreal missions adjusted to exclude castle and military camp quests specific to rune guardians -RG pooling adjusted lives count -ORX sniper and besieger damage STR scaling reduced

ORX changes

changedfinal boss (act 4) adjusted to correctly trigger player loss condition -final boss now moves 1 tile per round in second phase. total 9 rounds needed to reach player loss condition. -dune reaver and boreal missions adjusted to exclude castle and military camp quests specific to rune guardians -RG pooling adjusted lives count -ORX sniper and besieger damage STR scaling reduced

-final boss (act 4) adjusted to correctly trigger player loss condition -final boss now moves 1 tile per round in second phase. total 9 rounds needed to reach player loss condition. -dune reaver and boreal missions adjusted to exclude castle and military camp quests specific to rune guardians -RG pooling adjusted lives count -ORX sniper and besieger damage STR scaling reduced

Source

Steam News / 31 July 2024

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