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Steam News21 December 20205y ago

Important update improving the game!

Hi There, We are happy to report that we have implemented a bunch of bug fixes, balancing changes and other content improvements!

Full notes

Full Orwell's Animal Farm update

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What changed

1 fix0 additions6 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • Events
  • UI and audio
changedWe are happy to report that we have implemented a bunch of bug fixes, balancing changes and other content improvements! The changelog of the most notable updates are below, but the most important news is that we have rolled out a fix for the infamous "undead" animal bug where dead (or exiled or otherwise absent) animals returned later in the story.
changedMain bug fixes, balancing changes and other content improvements:
changedchanges on the onboarding to facilitate the understanding of the game mechanics by taking a couple of hidden variables (farm reputation and the success of pig propaganda) and instead associates them with the health of the birds and squealer
changedshortens the later seasons a bit and tightens the pacing of narrative events to offer a higher proportion of dramatic events vs maintenance events
changedcleans up a handful of typos encountered
fixedalso fixed the encoding issue so there are no longer problems with the dashes

Orwell's Animal Farm changes

  • Stormhero
changedWe are happy to report that we have implemented a bunch of bug fixes, balancing changes and other content improvements! The changelog of the most notable updates are below, but the most important news is that we have rolled out a fix for the infamous "undead" animal bug where dead (or exiled or otherwise absent) animals returned later in the story.
changedMain bug fixes, balancing changes and other content improvements:
changedchanges on the onboarding to facilitate the understanding of the game mechanics by taking a couple of hidden variables (farm reputation and the success of pig propaganda) and instead associates them with the health of the birds and squealer
changedshortens the later seasons a bit and tightens the pacing of narrative events to offer a higher proportion of dramatic events vs maintenance events
changedcleans up a handful of typos encountered

Hi There,

We are happy to report that we have implemented a bunch of bug fixes, balancing changes and other content improvements! The changelog of the most notable updates are below, but the most important news is that we have rolled out a fix for the infamous "undead" animal bug where dead (or exiled or otherwise absent) animals returned later in the story.

Main bug fixes, balancing changes and other content improvements:

  • fixes all the bugs to do with the animals having extra lines of dialogue after death or not being dead after their battle

  • revises the way the windmill is handled so that you either get it blown up by humans or knocked down by a storm, not both

  • addresses the bug about being confused about the Population ending by tying population more clearly to the specific animals that are alive/dead

  • changes on the onboarding to facilitate the understanding of the game mechanics by taking a couple of hidden variables (farm reputation and the success of pig propaganda) and instead associates them with the health of the birds and squealer

  • shortens the later seasons a bit and tightens the pacing of narrative events to offer a higher proportion of dramatic events vs maintenance events

  • makes a handful of dialogue passages shorter if the player has already seen them once, again to try to reduce the sense of repetition

  • fixes the places where parsing errors were making some animal actions unavailable when the animal was in a particular numeric range

  • cleans up a handful of typos encountered

  • also fixed the encoding issue so there are no longer problems with the dashes

  • the cat will now disappear from the barn if it's gone

Please continue reporting bugs on the bugs forum! And thanks for playing!

The Dev Team,

Source

Steam News / 21 December 2020

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