Full notes
Full Oru update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
Add-on
The monsters and npcs from 11th floor to 20th floor.
User-defined emoji in the beatmap. (Can explore it on your own first, an announcement will be declared at the later time.)
Adjustment
The offset of the component when re-opening the beatmap in the editor.
The lasting time cannot be zero.
The image error of the world 1.
The judgement of transferring to the world 1 when have played the 3 build-in beatmaps. (Now is free to transfer, but the judgement would be added in the follow-up.)
Fix
The long-pressed component would not pause when pauses the game during playing the beatmap.
The error when pauses the game during playing beatmap with the key.
When quits the whole game and return to the world 1, if the boss fight have been started, the battle music would disappeared.
This update is now only available for alpha test owner. If anyone wants it, please come to the Patreon or Ko-fi and subscribe the membership to get the test key.
The beta test branch will update after three days. And one week later, all other branches will update at the same time. So please stay tuned.😉😉😉
Source
Changelog.gg summarizes and formats this update. How we read updates.
