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Steam News9 March 20251y ago

Season 3 and 0.5c

Improvements Visual changes for Cry of the Forest (all classes), Hurricane Blade (Acrobat), and several enemy abilities. Balancing It is no longer possible to equip a wand in the left hand.

Full notes

Full Ortharion : The Last Battle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition10 changes6 removals
  • Gameplay
  • Balance
  • UI and audio
  • Events
changedImprovements
removedIt is no longer possible to equip a wand in the left hand.
removedArena boss 4 no longer applies an infinite damage-over-time effect with its double poison projectile ability. The ability it uses when its health drops to 40% has been replaced with one that is more easily identifiable visually.
changedAbilities that have been modified and have a cooldown are now fully reset to prevent abuse.
changedThe equipment effect “When you have two weapons equipped, you gain X% damage based on your parry” is now correctly calculated instead of nearly doubling the damage.
changedThe text on the character sheet displaying the number of damage bonuses is now calculated correctly, with additional information appearing when hovering over the area.

Ortharion : The Last Battle changes

changedImprovements
removedIt is no longer possible to equip a wand in the left hand.
removedArena boss 4 no longer applies an infinite damage-over-time effect with its double poison projectile ability. The ability it uses when its health drops to 40% has been replaced with one that is more easily identifiable visually.
changedAbilities that have been modified and have a cooldown are now fully reset to prevent abuse.
changedThe equipment effect “When you have two weapons equipped, you gain X% damage based on your parry” is now correctly calculated instead of nearly doubling the damage.

Improvements

  • Visual changes for Cry of the Forest (all classes), Hurricane Blade (Acrobat), and several enemy abilities.

Balancing

  • It is no longer possible to equip a wand in the left hand.

  • Arena boss 4 no longer applies an infinite damage-over-time effect with its double poison projectile ability. The ability it uses when its health drops to 40% has been replaced with one that is more easily identifiable visually.

  • Talent point refunds are now based on the total points spent across all talent trees, rather than just the current tree, increasing the total cost for higher-level characters.

  • Abilities that have been modified and have a cooldown are now fully reset to prevent abuse.

Bug Fixes

  • The equipment effect “Your shouts are cast at 15 meters” now functions correctly and displays the corresponding ground visual to indicate the affected area.

  • The equipment effect “When you have two weapons equipped, you gain X% damage based on your parry” is now correctly calculated instead of nearly doubling the damage.

  • The text on the character sheet displaying the number of damage bonuses is now calculated correctly, with additional information appearing when hovering over the area.

  • The red damage zones of random bosses are no longer visible on the ground; only the effect’s visual remains.

  • Abilities that consume a current amount of rage to deal damage now properly display the rage bar on the interface.

  • Hurricane Blade (Acrobat) now correctly takes its cooldown into account.

  • The pillar in the depths of the guild now correctly displays its name.

  • Normal monsters no longer have elite abilities, which could happen after killing multiple elite packs.

  • The Shadow Assassin boss now has proper animations, and its projectiles correctly hit the player.

  • Buffs of the type “Support of X” (Blade, Infantryman, Incantation, Trap) no longer stack if the ability is recast while the previous effect is still active.

  • Talent 3551 (Masochist) now works correctly.

  • The sealing effect is now properly loaded: the icon is visible, and the effect is correctly applied.

  • Talent 684 now correctly grants 50% cooldown reduction between blocks.

  • The information on the character sheet regarding blocking now correctly displays the block recovery bonus. This is only a description update and does not affect balancing.

  • The crafting interface now updates correctly when an item from the character sheet is dragged onto it.

  • It is now possible to drag an item from the crafting interface directly to the character interface.

  • Several pieces of information, buttons, equipment effects, and quest rewards related to the non-arcade game mode have been removed.

  • Several interface fixes have been made to prevent overlapping text and scrolling areas that were not updating correctly.

Source

Steam News / 9 March 2025

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