Full notes
Full ORION: Prelude update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Guardians! As some may recall, we had an active prototype in development catering to our FPS roots called ORION: Interlude. This was more of a direct sequel to ORION: Prelude and focused on what made the original great. We are here today to confirm that it is no longer in active development and instead all of it's associated technology and content is being migrated into Guardians of Orion. The First-Person Module is expected to arrive in Version 1.5. We are on schedule to release Version 1.5 shortly after the game leaves the Founder Access period on May 1, 2016. In FPS-related news we still have support coming to our first game, ORION: Prelude witihn 2016. This will include a variety of new maps for both Co-Op and PvP-related game modes. More details on these as we get closer towards Summer. Guardians of Orion https://www.youtube.com/watch?v=mpofbIrizPQ http://store.steampowered.com/app/407840
What changed
- Maps
ORION: Prelude changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
