HomeGamesUpdatesPricingMethodology
Steam News13 September 201411y ago

To: Gaming Press - “You Have Failed This City” - 1,000+ Free Copies!

Link to Original Article + free Steam Codes for ORION: Prelude I am not a fan of the current press system that has taken hold of the gaming (or any) industry. It is ugly, suffocating and broken.

Full notes

Full ORION: Prelude update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedTHE FAIL The biggest problem is that there are massive corporations: the IGN’s, Game Informer’s, PC Gamer’s, Gawker Media. They work for extreme amounts of revenue, employ hundreds to thousands of staff and because of this, they must drive up hits whether its through articles or reviews. This has a negative connotation associated to it and is very similar to a problem that currently plagues massive AAA game development companies. THE MEGA-CRITIC It has become all about a number based on a grading system that was developed when games were shipped on cartridges and residential internet didn’t exist. Even worse that a “conglomerate” of these corporations becomes a deciding factor on people’s jobs and well-being due to Metacritic and Publishers having used (and still using it) as a basis for what developer survives and what doesn’t. THE BIAS You haven’t a clue as to what they will write as the same person from the same publication will say one thing and then do a 180 and say the complete opposite later on like these boys: THE WASTE Over the course of 2010 - 2014 I had emailed the press thousands of times to include them on the happenings of Spiral Game Studios and it’s first but evolving title ORION: Dino Beatdown(/Horde/Prelude). This typically offered no responses from them, other than charming responses like this from Owen Good (previously of Kotaku, now Polygon): THE LACK In 2012 there was a string of insane rumors about me that many press outlets (Kotaku, Eurogamer, etc) published without a single ounce of evidence against me. We work with PayPal, Task Sheets, Invoices, Integration documents (NDA, CA agreements) AKA a wide variety or proof if anyone really had any. Instead they just used quotes from people claiming whatever it is that they wanted. These rumors included:

ORION: Prelude changes

changedTHE FAIL The biggest problem is that there are massive corporations: the IGN’s, Game Informer’s, PC Gamer’s, Gawker Media. They work for extreme amounts of revenue, employ hundreds to thousands of staff and because of this, they must drive up hits whether its through articles or reviews. This has a negative connotation associated to it and is very similar to a problem that currently plagues massive AAA game development companies. THE MEGA-CRITIC It has become all about a number based on a grading system that was developed when games were shipped on cartridges and residential internet didn’t exist. Even worse that a “conglomerate” of these corporations becomes a deciding factor on people’s jobs and well-being due to Metacritic and Publishers having used (and still using it) as a basis for what developer survives and what doesn’t. THE BIAS You haven’t a clue as to what they will write as the same person from the same publication will say one thing and then do a 180 and say the complete opposite later on like these boys: THE WASTE Over the course of 2010 - 2014 I had emailed the press thousands of times to include them on the happenings of Spiral Game Studios and it’s first but evolving title ORION: Dino Beatdown(/Horde/Prelude). This typically offered no responses from them, other than charming responses like this from Owen Good (previously of Kotaku, now Polygon): THE LACK In 2012 there was a string of insane rumors about me that many press outlets (Kotaku, Eurogamer, etc) published without a single ounce of evidence against me. We work with PayPal, Task Sheets, Invoices, Integration documents (NDA, CA agreements) AKA a wide variety or proof if anyone really had any. Instead they just used quotes from people claiming whatever it is that they wanted. These rumors included:

Link to Original Article + free Steam Codes for ORION: Prelude I am not a fan of the current press system that has taken hold of the gaming (or any) industry. It is ugly, suffocating and broken.

"The press ultimately won’t matter. They were founded during a time where there wasn’t immediate and direct connection with everyone to one another. They were an instrument used to connect users to products. We are in a time where anyone can connect anything and so their use is expiring. The same is true for any press industry, you will see it in the News, Hollywood gossip - all of them. Why would people care to read what someone is writing about Jonah Hill when they can just go follow him directly and possibly even interact with him? These industries will go the same direction as the Blockbusters and Best Buys. Their time is over and their methods are outdated.” - David Prassel

THE FAIL The biggest problem is that there are massive corporations: the IGN’s, Game Informer’s, PC Gamer’s, Gawker Media. They work for extreme amounts of revenue, employ hundreds to thousands of staff and because of this, they must drive up hits whether its through articles or reviews. This has a negative connotation associated to it and is very similar to a problem that currently plagues massive AAA game development companies. THE MEGA-CRITIC It has become all about a number based on a grading system that was developed when games were shipped on cartridges and residential internet didn’t exist. Even worse that a “conglomerate” of these corporations becomes a deciding factor on people’s jobs and well-being due to Metacritic and Publishers having used (and still using it) as a basis for what developer survives and what doesn’t. THE BIAS You haven’t a clue as to what they will write as the same person from the same publication will say one thing and then do a 180 and say the complete opposite later on like these boys: THE WASTE Over the course of 2010 - 2014 I had emailed the press thousands of times to include them on the happenings of Spiral Game Studios and it’s first but evolving title ORION: Dino Beatdown(/Horde/Prelude). This typically offered no responses from them, other than charming responses like this from Owen Good (previously of Kotaku, now Polygon): THE LACK In 2012 there was a string of insane rumors about me that many press outlets (Kotaku, Eurogamer, etc) published without a single ounce of evidence against me. We work with PayPal, Task Sheets, Invoices, Integration documents (NDA, CA agreements) AKA a wide variety or proof if anyone really had any. Instead they just used quotes from people claiming whatever it is that they wanted. These rumors included:

  • That I stole all the Kickstarter money and ran.

  • That I fired the entire team, or most of it.

  • That I stole content from games (which weren’t even released)

  • That I hadn’t paid employees for work

THE OBVIOUS The only thing true was that I did fire a handful of developers around GDC 2011. This group was fired for very serious reasons, including but not limited to theft of money and hardware. Given they are willing

Source

Steam News / 13 September 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.