What changed
0 fixes1 addition0 changes0 removals
addedWe are currently in full production on our next major title, ‘The Orion Project’. This is the most ambitious title in our library and we are going all in. Here are a few descriptive pieces: · "As massive and endless as space itself". · Massive Shared Experience (not an MMO). · Seed Game. · Modular Updates. · Targeting Steam Early Access. http://www.youtube.com/watch?v=5g3Lz04Scgo THE ORION PROJECT | EARLY OVERVIEW We are getting ready to reveal this new ominous project in full detail at GDC 2014. Until then we have released the above Announcement VidDoc showcasing some of the new focal elements of this mystery title as well as this early overview: LAUNCH (VERSION 1.0) TARGET FEATURES Target Platform(s): Steam, Windows. Target Pricing: TBD. · Open World Gameplay. · Unique Player Classes. · TREK Battle Meks (“Buddy Bots”). · 15 Weapons & Gear @ Launch. · Inventory & Crafting. · Loot & Survival Aspects / Hazards. · Character Customization (Armor, Colors, Gender). · Spiral Squads & Faction Allegiance. · Dynamic Weather & Real-time Time-Of-Day. · Persistence 2.0. · Spiral Store 2.0. THE ORION PROJECT | GAMING EVOLVED This game will be treated very much the same way ‘ORION: Dino Horde' was in that it will mature, grow and evolve over time. Some of the best content came after it's initial release including Open World Gameplay, Sentry Turrets, Melee Combat, 10 Playable Dinosaurs and so much more. This same mentality will hold true for The Orion Project and it will do so in a much more expansive way. A BRAND NEW EXPERIENCE This is something that has been designed for nearly two decades now. This is the most epic experience that we will ever deliver. We will have other games and designs that are amazing products for amazing value but in the overall grand picture this will be our largest endeavor that we ever take upon ourselves. All developers are fully aware that with our commitment to this project we may very likely never make another game again. This game will require literally everything we have financially and mentally and it will be our immediate and distant future. We all understand and are willing to dedicate ourselves to this for what could be up to the next 10 years (or even more) - a period of time which eclipses the 3 years of post-release support we have already dedicated towards ‘ORION: Dino Horde’. Luckily, they all didn’t think I was insane and were on board for what we believe could be one of the greatest experiences of all time through any media. This is going to be a real-time, interactive, cinematic, open-galactic adventure. This is not a locked or linear-focus experience in which you participate by simply watching unfold. This is going to be an experience that is you, involves you and is about you.
ORION: Prelude changes
addedWe are currently in full production on our next major title, ‘The Orion Project’. This is the most ambitious title in our library and we are going all in. Here are a few descriptive pieces: · "As massive and endless as space itself". · Massive Shared Experience (not an MMO). · Seed Game. · Modular Updates. · Targeting Steam Early Access. http://www.youtube.com/watch?v=5g3Lz04Scgo THE ORION PROJECT | EARLY OVERVIEW We are getting ready to reveal this new ominous project in full detail at GDC 2014. Until then we have released the above Announcement VidDoc showcasing some of the new focal elements of this mystery title as well as this early overview: LAUNCH (VERSION 1.0) TARGET FEATURES Target Platform(s): Steam, Windows. Target Pricing: TBD. · Open World Gameplay. · Unique Player Classes. · TREK Battle Meks (“Buddy Bots”). · 15 Weapons & Gear @ Launch. · Inventory & Crafting. · Loot & Survival Aspects / Hazards. · Character Customization (Armor, Colors, Gender). · Spiral Squads & Faction Allegiance. · Dynamic Weather & Real-time Time-Of-Day. · Persistence 2.0. · Spiral Store 2.0. THE ORION PROJECT | GAMING EVOLVED This game will be treated very much the same way ‘ORION: Dino Horde' was in that it will mature, grow and evolve over time. Some of the best content came after it's initial release including Open World Gameplay, Sentry Turrets, Melee Combat, 10 Playable Dinosaurs and so much more. This same mentality will hold true for The Orion Project and it will do so in a much more expansive way. A BRAND NEW EXPERIENCE This is something that has been designed for nearly two decades now. This is the most epic experience that we will ever deliver. We will have other games and designs that are amazing products for amazing value but in the overall grand picture this will be our largest endeavor that we ever take upon ourselves. All developers are fully aware that with our commitment to this project we may very likely never make another game again. This game will require literally everything we have financially and mentally and it will be our immediate and distant future. We all understand and are willing to dedicate ourselves to this for what could be up to the next 10 years (or even more) - a period of time which eclipses the 3 years of post-release support we have already dedicated towards ‘ORION: Dino Horde’. Luckily, they all didn’t think I was insane and were on board for what we believe could be one of the greatest experiences of all time through any media. This is going to be a real-time, interactive, cinematic, open-galactic adventure. This is not a locked or linear-focus experience in which you participate by simply watching unfold. This is going to be an experience that is you, involves you and is about you.
We are currently in full production on our next major title, ‘The Orion Project’. This is the most ambitious title in our library and we are going all in.
Here are a few descriptive pieces
· "As massive and endless as space itself". · Massive Shared Experience (not an MMO). · Seed Game. · Modular Updates. · Targeting Steam Early Access. http://www.youtube.com/watch?v=5g3Lz04Scgo THE ORION PROJECT | EARLY OVERVIEW We are getting ready to reveal this new ominous project in full detail at GDC 2014. Until then we have released the above Announcement VidDoc showcasing some of the new focal elements of this mystery title as well as this early overview: LAUNCH (VERSION 1.0)
TARGET FEATURES Target Platform(s)
Steam, Windows.
Target Pricing
TBD. · Open World Gameplay. · Unique Player Classes. · TREK Battle Meks (“Buddy Bots”). · 15 Weapons & Gear @ Launch. · Inventory & Crafting. · Loot & Survival Aspects / Hazards. · Character Customization (Armor, Colors, Gender). · Spiral Squads & Faction Allegiance. · Dynamic Weather & Real-time Time-Of-Day. · Persistence 2.0. · Spiral Store 2.0. THE ORION PROJECT | GAMING EVOLVED This game will be treated very much the same way ‘ORION: Dino Horde' was in that it will mature, grow and evolve over time. Some of the best content came after it's initial release including Open World Gameplay, Sentry Turrets, Melee Combat, 10 Playable Dinosaurs and so much more. This same mentality will hold true for The Orion Project and it will do so in a much more expansive way. A BRAND NEW EXPERIENCE This is something that has been designed for nearly two decades now. This is the most epic experience that we will ever deliver. We will have other games and designs that are amazing products for amazing value but in the overall grand picture this will be our largest endeavor that we ever take upon ourselves. All developers are fully aware that with our commitment to this project we may very likely never make another game again. This game will require literally everything we have financially and mentally and it will be our immediate and distant future. We all understand and are willing to dedicate ourselves to this for what could be up to the next 10 years (or even more) - a period of time which eclipses the 3 years of post-release support we have already dedicated towards ‘ORION: Dino Horde’. Luckily, they all didn’t think I was insane and were on board for what we believe could be one of the greatest experiences of all time through any media. This is going to be a real-time, interactive, cinematic, open-galactic adventure. This is not a locked or linear-focus experience in which you participate by simply watching unfold. This is going to be an experience that is you, involves you and is about you.