Full notes
Full ORION: Prelude update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Server
- Store
- Balance
ORION: Prelude changes
Version 5.1 is now available for ORION: Dino Horde. Changes include: v5.1
01 - Added: Dinosaur name indicators to Player-based Dinosaurs.
02 - Fixed: Pteranodon client side animations & grabbing bugs.
03 - Fixed: Dedicated Servers not appearing in the Server Browser.
04 - Fixed: Wandering Dinosaurs in Conquest after a base change.
05 - Fixed: Flashlight mesh being visible when it shouldn't.
- 06 - Fixedreduced delay of sub-wave dinosaur spawns (Conquest).
07 - Fixed: Players not being able to join Santa's Lair.
08 - Fixed: Purchased Dinosaur Skins not showing up in Users inventory.
09 - Fixed: Some display issues in both store and loadout screens.
10 - Fixed: Animation issues with Stegosaurus.
11 - Fixed: Team balancing on Rampage game mode.
12 - Fixed: Sentry Flamethrower Turret achievement not being tracked.
- 13 - AdjustedIncreased damage and radius of Suicide Bomber dinosaur types.
- 14 - AdjustedReduced Evil Robo Santa's health.
Source
Changelog.gg summarizes and formats this update. How we read updates.
