Full notes
Full Oriental Empires update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Balance
- Fixes
Oriental Empires changes
Hi everyone, this update begins the roll out of support for user generated content, by adding a map editor tool built into the game. You can use the maps you create instead of randomly generated ones in custom games, and they can also be used in scenarios you create yourself. Please see the new Modding and Scenarios forum board for more details. https://www.youtube.com/watch?v=zKDuYbsY8hk&feature=youtu.be
User Created Content Support
Added a map editor. Available from Options Menu
Added ability to load a particular map in a custom game. Can be one of the built in maps, or one created by the player.
Added ability to load a user created scenario
Bug Fixes
Fixed bug where stacks can incorrectly merge if both were ordered to a hex containing another stack
Fixed game settings tab not being available on systems with non supported system language
Added back button to game type selection screen
Fixed bug with caravansaries not exporting to settlements created before them
Stop re-exported goods being exported to their source
Improved algorithm for distributing starting positions in custom game
Important: This is the first release of the map editor, so there are a couple of issues remaining. The editor is currently only in English, and custom maps aren't yet supported for multiplayer. Further updates will follow next year. Happy Holidays! - Surtur
Source
Changelog.gg summarizes and formats this update. How we read updates.
