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Steam News24 July 20241y ago

A thief is here!

Oh no! Someone seems to have snuck in, but doesn't truly belong. Find the thief, a random guest that is NOT invited, but just copied the request list from someone else. Thanks to Zapsterrrr for the suggestion!

Full notes

Full Orgynizer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Balance
  • Store
fixedWe also did some quality of life changes: - Stronger emphasis on !locate command. - Some spam protection added on top of the Twitch integration. - Couple of new toys and activities. - Improved Twitch pixelation process. - Moan cooldown can now be toggled on/off. - Fixed a handful of typos. - Rebalanced the difficulty curve and unlockable flow. - Reduced memory cost for puzzle generation. - Rephrased some settings to be clearer to understand.
addedLast but not least, we have decided to nudge up the price of the game by 2 USD. This is based on a lot of user feedback and the fact that when we set the price in the first place, the game was a 15 level microgame with a handful of character and limited gameplay. We have over this summer been doing a whole lot of polish throughout the game, new features, more levels ect, and we feel the price should reflect that.
changedThe funds are still going straight to charity, and people that purchased the game with the old price are of course unaffected.

Orgynizer changes

fixedWe also did some quality of life changes: - Stronger emphasis on !locate command. - Some spam protection added on top of the Twitch integration. - Couple of new toys and activities. - Improved Twitch pixelation process. - Moan cooldown can now be toggled on/off. - Fixed a handful of typos. - Rebalanced the difficulty curve and unlockable flow. - Reduced memory cost for puzzle generation. - Rephrased some settings to be clearer to understand.
addedLast but not least, we have decided to nudge up the price of the game by 2 USD. This is based on a lot of user feedback and the fact that when we set the price in the first place, the game was a 15 level microgame with a handful of character and limited gameplay. We have over this summer been doing a whole lot of polish throughout the game, new features, more levels ect, and we feel the price should reflect that.
changedThe funds are still going straight to charity, and people that purchased the game with the old price are of course unaffected.

Oh no! Someone seems to have snuck in, but doesn't truly belong. Find the thief, a random guest that is NOT invited, but just copied the request list from someone else.

Thanks to Zapsterrrr for the suggestion!

We also did some quality of life changes: - Stronger emphasis on !locate command. - Some spam protection added on top of the Twitch integration. - Couple of new toys and activities. - Improved Twitch pixelation process. - Moan cooldown can now be toggled on/off. - Fixed a handful of typos. - Rebalanced the difficulty curve and unlockable flow. - Reduced memory cost for puzzle generation. - Rephrased some settings to be clearer to understand.

Last but not least, we have decided to nudge up the price of the game by 2 USD. This is based on a lot of user feedback and the fact that when we set the price in the first place, the game was a 15 level microgame with a handful of character and limited gameplay. We have over this summer been doing a whole lot of polish throughout the game, new features, more levels ect, and we feel the price should reflect that.

The funds are still going straight to charity, and people that purchased the game with the old price are of course unaffected.

Source

Steam News / 24 July 2024

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