Full notes
Full Orendale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Orendale changes
With Steam Fest behind us, we are beyond grateful for the incredible support from our players—thank you! Your feedback has been invaluable, and we’re working hard to crush bugs and implement your most-requested features.
As we move forward, we’d like to share our vision for the future. Below is our official roadmap for the release of Orendale, highlighting the features and content we're committed to delivering by launch.
Once again, thank you for being a part of this journey! If you’d like to stay updated, consider wishlisting Orendale and following us on social media or joining our Discord community.
Roadmap: Q3 2025 - Orendale 1.0 Release
Complete UI Overhaul: A fresh, thematic redesign for a more immersive experience Zone 0 Completion: 10 new areas, each offering unique challenges Additional Ally Combatants: 2 new allies for each area Exclusive Gear Sets: New gear unique to each area New Game Modes: Dungeon runs, Wave battles, and Survival mode, in addition to Story, Training, and Boss battles 2 New Classes: Expanding strategic options and playstyles
Online Features: Account creation World chat for global player interaction Leaderboard to rank your achievements Friend list to connect with fellow players Cross-save support: Seamlessly transition between mobile and PC Thank you again for all your support! Your input shapes Orendale, and we’re excited to keep building it together.
Happy adventuring, The Wendel Studios Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
