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Steam News18 July 20263mo ago

Fixes & Improvements | Patch Notes - v1.0.2

Hi Miners! ⛏️ Since launch, we’ve been closely following your feedback and suggestions while continuing to work on fixes and improvements.

Full notes

Full Ore Factory Squad ⛏ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • Server
  • UI and audio
  • Security
changedSince launch, we’ve been closely following your feedback and suggestions while continuing to work on fixes and improvements. The game is still going strong with 7,500+ concurrent players today, and we’re incredibly thankful for this 💙
addedWe’re also working on a roadmap that combines your requests with our own vision for the future of Ore Factory Squad . It will include new content, improvements, and plans for what’s coming next and we’ll be sharing it very soon!
fixedFixed an issue where lobbies could appear as Public even when they were created as Private
fixedFixed collision issues in the Forest map that could prevent placing the Mining Lift
fixedFixed an issue where some lobbies would not appear in the Server Browser even after searching for them
fixedFixed an issue where the Storage item list would not scroll properly while navigating resources with a controller

Ore Factory Squad ⛏ changes

changedSince launch, we’ve been closely following your feedback and suggestions while continuing to work on fixes and improvements. The game is still going strong with 7,500+ concurrent players today, and we’re incredibly thankful for this 💙
addedWe’re also working on a roadmap that combines your requests with our own vision for the future of Ore Factory Squad . It will include new content, improvements, and plans for what’s coming next and we’ll be sharing it very soon!
fixedFixed an issue where lobbies could appear as Public even when they were created as Private
fixedFixed collision issues in the Forest map that could prevent placing the Mining Lift
fixedFixed an issue where some lobbies would not appear in the Server Browser even after searching for them

Hi Miners! ⛏️

Since launch, we’ve been closely following your feedback and suggestions while continuing to work on fixes and improvements. The game is still going strong with 7,500+ concurrent players today, and we’re incredibly thankful for this 💙

We’re also working on a roadmap that combines your requests with our own vision for the future of Ore Factory Squad. It will include new content, improvements, and plans for what’s coming next and we’ll be sharing it very soon!

Here’s what’s included in today’s fix:

  • Fixed an issue where lobbies could appear as Public even when they were created as Private

  • Fixed collision issues in the Forest map that could prevent placing the Mining Lift

  • Fixed an issue where some lobbies would not appear in the Server Browser even after searching for them

  • Fixed an issue where the Storage item list would not scroll properly while navigating resources with a controller

  • Fixed localization issues in several languages, including Chinese, German, Russian, and French

  • Fixed a money exploit caused by selling starter vehicles

  • Added a small info tooltip to the Employee hiring UI, showing what each employee does before hiring

  • Fixed an issue in Keybinding where assigning a key could also trigger tab switching or reset actions

  • Fixed an issue that prevented calling contract deliveries from the Delivery Door at night

  • Made fixes and improvements to resource distribution on some maps (These changes will only apply when purchasing the property again)

  • Fixed various lobby connection issues

  • Fixed various crash-related issues

  • Fixed several optimization issues that could cause stutters & deep freezes

  • Increased slot machine odds (for better chance)

Thank you again for all your support, patience, and feedback. We’ll keep monitoring reports closely and continue improving the game with upcoming fixes and updates.

  • 💬 Feel free to join our Discord to follow development closely, share feedback, and be part of the community from the beginning or just say hi!

Source

Steam News / 18 July 2026

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