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Steam News2 November 20258mo ago

Order Up! Demo v0.1.3 — Stability, Resolution & HUD Fixes

New / Improvements 🧼 Clean New Game: Progress now resets correctly when starting from the main menu. 🖥️ Resolution & scaling: Fixed cases of falling back to an incorrect resolution/scale.

Full notes

Full Order Up! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedNew / Improvements
added🧼 Clean New Game: Progress now resets correctly when starting from the main menu.
fixed🖥️ Resolution & scaling: Fixed cases of falling back to an incorrect resolution/scale.
changed🎯 HUD anchoring: Canvas/Scaler reworked; UI elements stay put across all resolutions.
changed🎵 Audio: More consistent initialization of music/SFX levels.
changed🧪 Rare scaling quirk: Rapid windowed ↔ fullscreen switches may cause minor HUD shifts on some setups. We’re monitoring it.

Order Up! changes

addedNew / Improvements
added🧼 Clean New Game: Progress now resets correctly when starting from the main menu.
fixed🖥️ Resolution & scaling: Fixed cases of falling back to an incorrect resolution/scale.
changed🎯 HUD anchoring: Canvas/Scaler reworked; UI elements stay put across all resolutions.
changed🎵 Audio: More consistent initialization of music/SFX levels.

New / Improvements

🧼 Clean New Game: Progress now resets correctly when starting from the main menu.

🖥️ Resolution & scaling: Fixed cases of falling back to an incorrect resolution/scale.

🎯 HUD anchoring: Canvas/Scaler reworked; UI elements stay put across all resolutions.

🧾 Tutorial/Prompt clarity: No more faint text on first load; stays crisp after pause → resume.

⏸️ Pause menu polish: More reliable focus and canvas hide/show; prompts are muted during pause and restored after.

🎵 Audio: More consistent initialization of music/SFX levels.

📦 Under the hood: Hardened Steam build/packaging pipeline for the demo.

Known Issues

🧪 Rare scaling quirk: Rapid windowed ↔ fullscreen switches may cause minor HUD shifts on some setups. We’re monitoring it.

Source

Steam News / 2 November 2025

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