Full notes
Full Order Up! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Order Up! changes
New / Improvements
🧼 Clean New Game: Progress now resets correctly when starting from the main menu.
🖥️ Resolution & scaling: Fixed cases of falling back to an incorrect resolution/scale.
🎯 HUD anchoring: Canvas/Scaler reworked; UI elements stay put across all resolutions.
🧾 Tutorial/Prompt clarity: No more faint text on first load; stays crisp after pause → resume.
⏸️ Pause menu polish: More reliable focus and canvas hide/show; prompts are muted during pause and restored after.
🎵 Audio: More consistent initialization of music/SFX levels.
📦 Under the hood: Hardened Steam build/packaging pipeline for the demo.
Known Issues
🧪 Rare scaling quirk: Rapid windowed ↔ fullscreen switches may cause minor HUD shifts on some setups. We’re monitoring it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
