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Steam News20 May 20261mo ago

Exiting news for your Wallachian RPG of Choice!

Full Patch Note Details Apart from optimizations, we've also taken to improve the quality of life and the smaller, yet noticeable visual and collision problems.

Full notes

Full Order of Wallachia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions6 changes1 removal
  • Performance
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
changedApart from optimizations, we've also taken to improve the quality of life and the smaller, yet noticeable visual and collision problems.Here is a list of improvements that has reached the current version of our demo :
addedAdditions :Added FSR Frame Generation
addedAdditions :Modified the inventory to be able to use items with the interact button and added a Text Hint about it.
changedAdditions :Fire throughout the level will damage the player.
fixedFixes :Fixed Tent collision issues.
fixedFixes :Fixed bugged field of view refreshing sometimes

Full Patch Note Details

Apart from optimizations, we've also taken to improve the quality of life and the smaller, yet noticeable visual and collision problems.

Here is a list of improvements that has reached the current version of our demo :

Additions :

  • Added FSR Frame Generation

  • Modified the inventory to be able to use items with the interact button and added a Text Hint about it.

  • Fire throughout the level will damage the player.

Fixes :

  • Fixed Tent collision issues.

  • Fixed bugged field of view refreshing sometimes

  • Disabled the sound muffling system

  • Updated Water Vial - it now heals 1 hit point

  • Optimized NPC navigation further

  • Optimized several hundred static objects in the level

  • Fixed unloaded Crossbow and Flintlock animation bug

  • Fixed Sword Trail not being visible on low graphics

  • Updated Pies to heal more than their respective recipe requirements

  • Fixed saturation issue on Turkish pillows

  • Added a slight cooldown on finishers so they will not bug the main attacks

  • Combat behavior has slightly improved due to better navigation What comes next? Steam post image

    You will slowly be able to see our City come to life! We will be taking care of everything from adding NPCs, details, items and expanding our story.

    Last but not least, we will be improving the combat, adding more music tracks, more types of enemies, monsters, more attacking possibilities, more weapons and more Mayhem!!!

Source

Steam News / 20 May 2026

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