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Steam News5 November 20241y ago

DEV DIARY#1

The list of changes: - We have improved the animations for walking, running, and turning.

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What changed

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  • Gameplay
addedThe list of changes: - We have improved the animations for walking, running, and turning. - A new animation system has been added that links the movements of the pelvis during attacks with simultaneous movement in any direction. - The system of bounces and reactions to hits on players and weapons has been refined. - When weapons get stuck, the behavior of sagging limbs and the response of the character's skeleton to the grip point has been improved. - With a kick, players can now knock down an attacker's attacks or create more space for a counterattack.

The list of changes: - We have improved the animations for walking, running, and turning. - A new animation system has been added that links the movements of the pelvis during attacks with simultaneous movement in any direction. - The system of bounces and reactions to hits on players and weapons has been refined. - When weapons get stuck, the behavior of sagging limbs and the response of the character's skeleton to the grip point has been improved. - With a kick, players can now knock down an attacker's attacks or create more space for a counterattack.

Source

Steam News / 5 November 2024

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