What changed
0 fixes0 additions1 change0 removals
changedToday we are releasing the new update for Order of Battle: World War II, bringing the game to version 5.2.9. Furthermore, it's time for the Tournament to begin! You will be contacted and sent an e-mail containing all the info you need to know to start playing. We're really looking forward to see the outcome of this first round. Good luck! Changelog: • Shader fixes • Waffen SS II description fixed to reflect its effect • Tweaks to some unit costs and stats • Updated Engine version and renderer • Missing railroad links fixed • Rising Sun, Guadalcanal scenario missing event picture added • US Pacific, Leyte campaign fix for Japanese fleet spawning • Panzerkrieg scenario fixes now actualy implemented in patch • Fixed bug where music would not play • Fixed the duplication of Specialisation units • Battle of Britain mod compatibility fixed • Snow effects on attacker and defender on some terrain types corrected • Fixes bug that could cause all units' strength or experience to be reduced in certain scenarios • Fixes to Panzerkrieg scenarios Kharkov, Operation Zvezda/Star, Voronezh and Stalingrad • Missing sharp turns in railroad textures added • Fixed a bug in the Field Medics specialization that could prevent importing a core force from the Boot Camp into the US Pacific campaign. • Several unit stats tweaked or fixed (Flammpanzer III, Il-2M3, T34 series, Ki-15, ...) • Missing destroyed textures added for Bohler 47mm gun and 20mm Flak 36. • Added 41-45 versions of the "canoe version" of the British SBS units. • Disbanding aircraft inside a hangar will now corrected change the strength points of that hangar - or remove it entirely. • Core units can only be disbanded if they have not yet moved or attacked in the current turn • Texts in campaigns fixed for non-English languages
Order of Battle: World War II changes
changedToday we are releasing the new update for Order of Battle: World War II, bringing the game to version 5.2.9. Furthermore, it's time for the Tournament to begin! You will be contacted and sent an e-mail containing all the info you need to know to start playing. We're really looking forward to see the outcome of this first round. Good luck! Changelog: • Shader fixes • Waffen SS II description fixed to reflect its effect • Tweaks to some unit costs and stats • Updated Engine version and renderer • Missing railroad links fixed • Rising Sun, Guadalcanal scenario missing event picture added • US Pacific, Leyte campaign fix for Japanese fleet spawning • Panzerkrieg scenario fixes now actualy implemented in patch • Fixed bug where music would not play • Fixed the duplication of Specialisation units • Battle of Britain mod compatibility fixed • Snow effects on attacker and defender on some terrain types corrected • Fixes bug that could cause all units' strength or experience to be reduced in certain scenarios • Fixes to Panzerkrieg scenarios Kharkov, Operation Zvezda/Star, Voronezh and Stalingrad • Missing sharp turns in railroad textures added • Fixed a bug in the Field Medics specialization that could prevent importing a core force from the Boot Camp into the US Pacific campaign. • Several unit stats tweaked or fixed (Flammpanzer III, Il-2M3, T34 series, Ki-15, ...) • Missing destroyed textures added for Bohler 47mm gun and 20mm Flak 36. • Added 41-45 versions of the "canoe version" of the British SBS units. • Disbanding aircraft inside a hangar will now corrected change the strength points of that hangar - or remove it entirely. • Core units can only be disbanded if they have not yet moved or attacked in the current turn • Texts in campaigns fixed for non-English languages
Today we are releasing the new update for Order of Battle: World War II, bringing the game to version 5.2.9. Furthermore, it's time for the Tournament to begin! You will be contacted and sent an e-mail containing all the info you need to know to start playing. We're really looking forward to see the outcome of this first round. Good luck! Changelog: • Shader fixes • Waffen SS II description fixed to reflect its effect • Tweaks to some unit costs and stats • Updated Engine version and renderer • Missing railroad links fixed • Rising Sun, Guadalcanal scenario missing event picture added • US Pacific, Leyte campaign fix for Japanese fleet spawning • Panzerkrieg scenario fixes now actualy implemented in patch • Fixed bug where music would not play • Fixed the duplication of Specialisation units • Battle of Britain mod compatibility fixed • Snow effects on attacker and defender on some terrain types corrected • Fixes bug that could cause all units' strength or experience to be reduced in certain scenarios • Fixes to Panzerkrieg scenarios Kharkov, Operation Zvezda/Star, Voronezh and Stalingrad • Missing sharp turns in railroad textures added • Fixed a bug in the Field Medics specialization that could prevent importing a core force from the Boot Camp into the US Pacific campaign. • Several unit stats tweaked or fixed (Flammpanzer III, Il-2M3, T34 series, Ki-15, ...) • Missing destroyed textures added for Bohler 47mm gun and 20mm Flak 36. • Added 41-45 versions of the "canoe version" of the British SBS units. • Disbanding aircraft inside a hangar will now corrected change the strength points of that hangar - or remove it entirely. • Core units can only be disbanded if they have not yet moved or attacked in the current turn • Texts in campaigns fixed for non-English languages