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addedHistorical Situation: On August 8th, 1942, Mahatma Gandhi stirred up his a civil disobedience movement with a call to Do or Die, launching mass protests demanding an immediate and orderly withdrawal of Britain from India. As the protests turned violent, and with Britain embroiled in the middle of the war, the response to the uprising is swift and ruthless. The resulting arrests of over 100,000 people, including all the leaders of the Quit India movement, solidified British control over India until the war's end. Preamble: When I was originally researching the Burma/India theatre of World War II, I came across this fascinating historical event. I knew right away I wanted such a unique piece of history to be a part of this DLC. Of course such events are fraught with controversy, but like the Warsaw Uprising of Panzer Corps Grand Campaign 1944 East, I was confident I could make a historically accurate scenario that did not devolve into mindless civilian slaughter. Thankfully for me, the historical British response to the Quit India uprising was coloured by mass arrests and not mass killings, but this also created its own problems. How to craft such an usual scenario in a game that typically revolves around killing every enemy unit on sight? Thanks to the powerful Order of Battle script and trigger systems, some unique new units and with the help of The Artistocrats, we were able to come up with something very special. Without further ado, on to the scenario! Read the full AAR here! http://steamcommunity.com/games/312450/announcements/detail/1434810929693267417
Order of Battle: World War II changes
addedHistorical Situation: On August 8th, 1942, Mahatma Gandhi stirred up his a civil disobedience movement with a call to Do or Die, launching mass protests demanding an immediate and orderly withdrawal of Britain from India. As the protests turned violent, and with Britain embroiled in the middle of the war, the response to the uprising is swift and ruthless. The resulting arrests of over 100,000 people, including all the leaders of the Quit India movement, solidified British control over India until the war's end. Preamble: When I was originally researching the Burma/India theatre of World War II, I came across this fascinating historical event. I knew right away I wanted such a unique piece of history to be a part of this DLC. Of course such events are fraught with controversy, but like the Warsaw Uprising of Panzer Corps Grand Campaign 1944 East, I was confident I could make a historically accurate scenario that did not devolve into mindless civilian slaughter. Thankfully for me, the historical British response to the Quit India uprising was coloured by mass arrests and not mass killings, but this also created its own problems. How to craft such an usual scenario in a game that typically revolves around killing every enemy unit on sight? Thanks to the powerful Order of Battle script and trigger systems, some unique new units and with the help of The Artistocrats, we were able to come up with something very special. Without further ado, on to the scenario! Read the full AAR here! http://steamcommunity.com/games/312450/announcements/detail/1434810929693267417
Historical Situation
On August 8th, 1942, Mahatma Gandhi stirred up his a civil disobedience movement with a call to Do or Die, launching mass protests demanding an immediate and orderly withdrawal of Britain from India. As the protests turned violent, and with Britain embroiled in the middle of the war, the response to the uprising is swift and ruthless. The resulting arrests of over 100,000 people, including all the leaders of the Quit India movement, solidified British control over India until the war's end.
Preamble
When I was originally researching the Burma/India theatre of World War II, I came across this fascinating historical event. I knew right away I wanted such a unique piece of history to be a part of this DLC. Of course such events are fraught with controversy, but like the Warsaw Uprising of Panzer Corps Grand Campaign 1944 East, I was confident I could make a historically accurate scenario that did not devolve into mindless civilian slaughter. Thankfully for me, the historical British response to the Quit India uprising was coloured by mass arrests and not mass killings, but this also created its own problems. How to craft such an usual scenario in a game that typically revolves around killing every enemy unit on sight? Thanks to the powerful Order of Battle script and trigger systems, some unique new units and with the help of The Artistocrats, we were able to come up with something very special. Without further ado, on to the scenario! Read the full AAR here! http://steamcommunity.com/games/312450/announcements/detail/1434810929693267417